Digital.Tutors.Finishing.a.Car.Animation.Render.in.Maya.and.Composite.DVD-iNKiSO
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,8,8P'8' ,8 Disks : 1 DVD 8' :8
:8`' d' d' Archive : i-dtfacarmc 8 p:
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: Digital Tutors -
Finishing a Car Animation Render in Maya and Composite
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: DESCRIPTION
Required Software: Maya 2012 and Photoshop CS5
In this series of lessons weÆll learn how to take a basic render scene
and add textures, render it and composite it into a finished shot.
We'll be covering all the steps needed to take a plain render and make
it better.
WeÆll begin this project by creating a procedural dirt shader for our
ground cover. Then we'll hop into Photoshop to create a photographic
texture for our road. We'll then add some detail using more procedural
textures to break up the edges of the road and create a broken concrete
feel. From there we will set up a particle system for our tires and
create render layers and passes. Finally we will composite our shot
using the Maya Precomp feature and Maya Composite. We'll learn how to
color correct our passes, add various blurs and composite everything
together into an integrated shot.
http://www.digitaltutors.com/11/training.php?pid=212
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8 8
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8 : INSTALLATION 8
8 8
8 a. Extract 8
8 b. Mount/Burn 8
8 c. Play & Learn 8
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Files
| Path | Size |
|---|---|
| i-dtfacarmc.r09 | 47,68 MB |
| i-dtfacarmc.r11 | 47,68 MB |
| i-dtfacarmc.r15 | 8,27 MB |
| i-dtfacarmc.r16 | 47,14 MB |
| i-dtfacarmc.r17 | 47,68 MB |
| i-dtfacarmc.r18 | 47,68 MB |
| i-dtfacarmc.r19 | 47,68 MB |
| i-dtfacarmc.r20 | 47,68 MB |
| i-dtfacarmc.r21 | 34,95 MB |
| i-dtfacarmc.rar | 47,68 MB |