erlend_oye--dj-kicks-2LP2004-kW

Section
MP3/FLAC
Group
kW
Size
71,06 MB
Files
14
Date
2004-06-08

NFO

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     artist    · erlend oye
     release   · dj-kicks
     year      · 2004             
     genre     · electronic
     label     · !k7
     catalogue · !k7161lp
     website   · www.k7.com

     date      · 08-jun-2004
     quality   · 203kbps/44,1khz
     source    · vinyl

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     a1 minizza - winning a battle, losing the war                  3:49
     a2 erlend oye - sheltered life                                 3:12
     a3 royksopp - poor leno (silicone soul hypno house dub)        8:08
     b1 alan braxe & fred falke - rubicon                           6:11
     b2 uusi fantasia - lattialla taas                              5:26
     b3 avenue d - 2d2f                                             2:56
     c1 phoenix - if i ever feel better                             3:42
     c2 erlend oye - fine day                                       1:05
     c3 erlend oye - there is a light that never goes out           2:48
     c4 erlend oye - a place in my heart                            1:08
     d1 ada - luckycharm                                            6:04
     d2 jackmate - airraid                                          5:58
     d3 erlend oye - intergalactic: autobahn                        0:57

     playtime  · 00h 51m 24s         

·--────────────────────────────────────────────────────────────────────────-·

     when i was telling my friend simone about the good news, that i    
     was doing the next dj-kicks record on !k7, she said she had        
     already heard, and she wanted to know if i had met him yet. "who?" 
     i said."dj kicks", she replied. first i thought she was joking,    
     then i realized that she wasn`t, and explained that dj-kicks is    
     not a person. it's just the name of a dj mix series. that i guess  
     refers to the "kick" you get out of dj'ing. not some mystery man   
     in the shadows, who sprinkles dub-echoes when he feels like it.    
     but i can see that it┤s an easy mistake to make. if anyone else    
     were under this assumption, i hope all is clear now.               
                                                                        
     anyway, i do get a kick out of dj'ing. it requires use of all your 
     senses and abilities. to read the crowd, their mood and their      
     expectations: are they here to listen and talk, or did they bring  
     their dancing shoes? you can come as a stranger and be everybody`s 
     best friend at 3:30, or the one who empties a full dance floor     
     within 10 minutes and leaves through the back door with a pink     
     face.                                                              
                                                                        
     we come in many shapes and sizes. there is the house/techno dj     
     whose main focus is to mix tracks into each other, thus creating   
     one long, developing piece of music. keywords include: build-up,   
     bassdrums, "artistic dimension", drugs, facelessness. on the other 
     side you`ll find the wedding dj, whose job is to please, and does  
     so by playing danceable hits from all decades (although mostly     
     abba). he might feel conceptual and play five tracks from the      
     eighties, followed by five tracks from the seventies, and then     
     back to the eighties again. but there won`t be any mixing or       
     interaction between the tracks. he`s there to entertain, not to    
     educate. so who am i? well, i am not really a skilled beat-mixer,  
     and i rarely play abba, so i guess i am positioned somewhere in    
     between, although with one distinguishing feature: a microphone. i 
     am a singing dj. i sing over instrumentals or talk about what┤s on 
     my mind, especially in the beginning of the night when people are  
     still sipping their drinks. because in my opinion, a good dj is    
     not only musically responsible, he is also the host of the party.  
     as doormen become increasingly tough, barstaff increasingly        
     unfriendly and the organizers are laundering money in the office   
     upstairs, someone must take responsibility and make people feel    
     welcome. this is where i come in. not just a dj, but a party       
     official. i have tried to sum up my rules of thumb in five points. 
                                                                        
     1. sound. generally, dj sets are too loud. especially in the       
     beginning. one should always have headroom to take from when the   
     party really gets going. if not, one risks the chance that the     
     party never does get going, because people get tired and go home.  
     the volume and equalisation must be adjusted and mixed from the    
     perspective of the dancefloor as the sound in the dj-booth is      
     always different. the jockey must take strolls around the club and 
     see what people are actually hearing.                              
                                                                        
     2. music. before the club is 50% full, focus on songs or at least  
     melody. when it┤s clear that people are not going to dance, think  
     more about mood than rhythm. and again, make sure you give energy  
     instead of take. only when you feel a certain restlessness in the  
     crowd, it┤s time to bring on the disco. and, increase the volume.  
                                                                        
     3. priorities. don`t engage in conversation when you are working.  
     give high five`s or a big smile, but talk when your set is done.   
     right now you need to figure out the next record before the        
     current one ends.                                                  
                                                                        
     4. air. ok, so you got the party started. in fact, the crowd is    
     going crazy,and to use my friend dj highfish`s expression, "the    
     air is burning." which means, the oxygen is turning into co2. and  
     it┤s just a matter of time before everyone`s legs turn to jelly.   
     and all that great energy from half an hour ago will be gone. but  
     luckily, you made enquiries upon your arrival, and got the key for 
     the ventilation machine room, where you are standing right now and 
     turning the level to 11. or: you open the windows. if the          
     organizers come and close them because of the neighbours, you open 
     them again. don`t worry, they won`t get mad. you`re the dj! they   
     paid to get you here! needless to say, the smokemachine is the     
     most useless and irritating invention known to man. don`t use it.  
                                                                        
     5. light. oxygen returned, dancefloor packed, the end of your      
     alotted 2 hours approaching: it`s time to drop the mega-burner.    
     that one track that always works, but only you have a copy of.     
     your signature- tune. and at this point, control of the light is   
     crucial. either you have the lighting-guy next to you and you      
     communicate with him, or you have arranged for the controls to be  
     explained to you and put within your reach, but you must be in     
     command.                                                           
                                                                        
     slowly make it dark as you fade the previous track out, start the  
     drum-intro, say something in the mic and when that                 
     holy!-ka!-moly!-bassline comes in, put all the coloured lights on  
     max. people go nuts. then, a minute later, make it pitch-dark when 
     the bassdrum drops out. and when it returns, you unleash the       
     strobe. alone. other lights will just diminish the effect. in this 
     moment, people will go double- crazy and think of you as a         
     rockstar. when in fact, you are just playing other peoples music!  
     it`s sooo easy...                                                  

·--────────────────────────────────────────────────────────────────────────-·
     visit ln~#klangwerk

Files

PathSize
00-erlend_oye--dj-kicks-2lp2004-kw.jpg52,29 KB
a1-minizza--winning_a_battle_losing_the_war-kw.mp35,56 MB
a2-erlend_oye--sheltered_life-kw.mp34,35 MB
a3-royksopp--poor_leno_(silicone_soul_hypno_house_dub)-kw.mp312,20 MB
b1-alan_braxe_and_fred_falke--rubicon-kw.mp38,84 MB
b2-uusi_fantasia--lattialla_taas-kw.mp36,81 MB
b3-avenue_d--2d2f-kw.mp34,06 MB
c1-phoenix--if_i_ever_feel_better-kw.mp35,31 MB
c2-erlend_oye--fine_day_(a_cappella)-kw.mp31,39 MB
c3-erlend_oye--there_is_a_light_that_never_goes_out_(a_cappella)-kw.mp3,45 MB
c4-erlend_oye--a_place_in_my_heart_(a_cappella)-kw.mp31,36 MB
d1-ada--luckycharm-kw.mp37,87 MB
d2-jackmate--airraid-kw.mp38,63 MB
d3-erlend_oye--intergalactic_autobahn_(a_cappella)-kw.mp31,18 MB