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artist · erlend oye
release · dj-kicks
year · 2004
genre · electronic
label · !k7
catalogue · !k7161lp
website · www.k7.com
date · 08-jun-2004
quality · 203kbps/44,1khz
source · vinyl
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a1 minizza - winning a battle, losing the war 3:49
a2 erlend oye - sheltered life 3:12
a3 royksopp - poor leno (silicone soul hypno house dub) 8:08
b1 alan braxe & fred falke - rubicon 6:11
b2 uusi fantasia - lattialla taas 5:26
b3 avenue d - 2d2f 2:56
c1 phoenix - if i ever feel better 3:42
c2 erlend oye - fine day 1:05
c3 erlend oye - there is a light that never goes out 2:48
c4 erlend oye - a place in my heart 1:08
d1 ada - luckycharm 6:04
d2 jackmate - airraid 5:58
d3 erlend oye - intergalactic: autobahn 0:57
playtime · 00h 51m 24s
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when i was telling my friend simone about the good news, that i
was doing the next dj-kicks record on !k7, she said she had
already heard, and she wanted to know if i had met him yet. "who?"
i said."dj kicks", she replied. first i thought she was joking,
then i realized that she wasn`t, and explained that dj-kicks is
not a person. it's just the name of a dj mix series. that i guess
refers to the "kick" you get out of dj'ing. not some mystery man
in the shadows, who sprinkles dub-echoes when he feels like it.
but i can see that it┤s an easy mistake to make. if anyone else
were under this assumption, i hope all is clear now.
anyway, i do get a kick out of dj'ing. it requires use of all your
senses and abilities. to read the crowd, their mood and their
expectations: are they here to listen and talk, or did they bring
their dancing shoes? you can come as a stranger and be everybody`s
best friend at 3:30, or the one who empties a full dance floor
within 10 minutes and leaves through the back door with a pink
face.
we come in many shapes and sizes. there is the house/techno dj
whose main focus is to mix tracks into each other, thus creating
one long, developing piece of music. keywords include: build-up,
bassdrums, "artistic dimension", drugs, facelessness. on the other
side you`ll find the wedding dj, whose job is to please, and does
so by playing danceable hits from all decades (although mostly
abba). he might feel conceptual and play five tracks from the
eighties, followed by five tracks from the seventies, and then
back to the eighties again. but there won`t be any mixing or
interaction between the tracks. he`s there to entertain, not to
educate. so who am i? well, i am not really a skilled beat-mixer,
and i rarely play abba, so i guess i am positioned somewhere in
between, although with one distinguishing feature: a microphone. i
am a singing dj. i sing over instrumentals or talk about what┤s on
my mind, especially in the beginning of the night when people are
still sipping their drinks. because in my opinion, a good dj is
not only musically responsible, he is also the host of the party.
as doormen become increasingly tough, barstaff increasingly
unfriendly and the organizers are laundering money in the office
upstairs, someone must take responsibility and make people feel
welcome. this is where i come in. not just a dj, but a party
official. i have tried to sum up my rules of thumb in five points.
1. sound. generally, dj sets are too loud. especially in the
beginning. one should always have headroom to take from when the
party really gets going. if not, one risks the chance that the
party never does get going, because people get tired and go home.
the volume and equalisation must be adjusted and mixed from the
perspective of the dancefloor as the sound in the dj-booth is
always different. the jockey must take strolls around the club and
see what people are actually hearing.
2. music. before the club is 50% full, focus on songs or at least
melody. when it┤s clear that people are not going to dance, think
more about mood than rhythm. and again, make sure you give energy
instead of take. only when you feel a certain restlessness in the
crowd, it┤s time to bring on the disco. and, increase the volume.
3. priorities. don`t engage in conversation when you are working.
give high five`s or a big smile, but talk when your set is done.
right now you need to figure out the next record before the
current one ends.
4. air. ok, so you got the party started. in fact, the crowd is
going crazy,and to use my friend dj highfish`s expression, "the
air is burning." which means, the oxygen is turning into co2. and
it┤s just a matter of time before everyone`s legs turn to jelly.
and all that great energy from half an hour ago will be gone. but
luckily, you made enquiries upon your arrival, and got the key for
the ventilation machine room, where you are standing right now and
turning the level to 11. or: you open the windows. if the
organizers come and close them because of the neighbours, you open
them again. don`t worry, they won`t get mad. you`re the dj! they
paid to get you here! needless to say, the smokemachine is the
most useless and irritating invention known to man. don`t use it.
5. light. oxygen returned, dancefloor packed, the end of your
alotted 2 hours approaching: it`s time to drop the mega-burner.
that one track that always works, but only you have a copy of.
your signature- tune. and at this point, control of the light is
crucial. either you have the lighting-guy next to you and you
communicate with him, or you have arranged for the controls to be
explained to you and put within your reach, but you must be in
command.
slowly make it dark as you fade the previous track out, start the
drum-intro, say something in the mic and when that
holy!-ka!-moly!-bassline comes in, put all the coloured lights on
max. people go nuts. then, a minute later, make it pitch-dark when
the bassdrum drops out. and when it returns, you unleash the
strobe. alone. other lights will just diminish the effect. in this
moment, people will go double- crazy and think of you as a
rockstar. when in fact, you are just playing other peoples music!
it`s sooo easy...
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