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▄ ▀ ▀▓▀ P L A T O ▀▓▀ ▀ ▄
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▓ Top 10 Rendering Tips for Maya Artists ▓
▒░ ▄▄ ▀ Digital Tutors ▀ ▄▄ ░▒
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▓▓ ░ Date: 2012-11-23 Disks: xx/28 ░ ▓▓
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▓▓ ░ In this series of Maya tutorials, we will talk about ░ ▓▓
▓▓ ░ several concepts and tools that will help you get the most ░ ▓▓
▓▓ ░ out of your Maya renders. Maya has a number of features ░ ▓▓
▓▓ ░ that, when used properly, can yield huge gains in render ░ ▓▓
▓▓ ░ speed and in render quality. ░ ▓▓
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▓▓ ░ Many of these concepts are critically important in order to ░ ▓▓
▓▓ ░ get proper lighting results in your renders. This series of ░ ▓▓
▓▓ ░ tutorial will discuss topics like scene scale, and why it's ░ ▓▓
▓▓ ░ such an important part of your rendering and lighting ░ ▓▓
▓▓ ░ setup. ░ ▓▓
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▓▓ ░ We'll learn how a linear workflow can be used to achieve ░ ▓▓
▓▓ ░ much more realistic lighting results, we'll learn the ░ ▓▓
▓▓ ░ entire process of rendering and compositing with motion ░ ▓▓
▓▓ ░ vector information to create instantaneous motion-blurring ░ ▓▓
▓▓ ░ effects, and many additional tools and techniques that will ░ ▓▓
▓▓ ░ be useful in almost any rendering project that you ░ ▓▓
▓▓ ░ encounter. ░ ▓▓
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▒░ ▄▄ ▀ I - Unpack this collection of knowledge. ▀ ▄▄ ░▒
▄▓▓▀▓ II - Mount or burn to access the wast information. ▓▀▓▓▄
▐▓▓▌ ▒░▄▄ III - Watch, read, learn and become all you can be. ▄▄░▒ ▐▓▓▌
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█▒ iNKiSO, QUASAR, JGTiSO, AG, HELL ▒█
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░█▓▀▓▄▄▄▄ Plato (423 BC - 347 BC) was a Classical Greek ▄▄▄▄▓▀▓█░
█▒ ▄▓▀ philosopher, mathematician, student of Socrates ▀▓▄ ▒█
▓░ ▐▓▌ writer of philosophical dialogues, and founder of ▐▓▌ ░▓
▒░ ▀▓▄░ the first institution of higher learning. ░▄▓▀ ░▒
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░ ▒░█ ░░▀▀█▓▄▄░ team.plato@inbox.lv ░▄▄█▓▀▀░░ █░▓ ░
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░ ▒ ▓░ ░ ░▒ ▐▓▓▌ 423 BC - 347 BC ▐▓▓▌ ▒░ ░ ░▓ ░
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░ ░ ▄▄▓▄▓▀▀░ ▀ ▄ 20:12 ▄ ▀ ░▀▀▓▄▓▄▄ ░
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