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<--( RELEASE )--------------------------------------------------------------->
TITLE........: ENHANCING AUTOMOTIVE DESIGN CONCEPTS IN 3DS MAX AND PHOTOSHOP
PUBLISHER....: DIGITALTUTORS - LANGUAGE......: ENGLISH
LINK.........: http://is.gd/azr47u - RELEASE TYPE..: RETAIL
FORMAT.......: ISO - RELEASE DATE..: 2013/08/28
RUNTIME......: 10H 51M - STORE DATE....: 2013/08/26
AUTHOR.......: DAVID BODENSTEIN - DISKS.........: 60 x 100MB
LEVEL........: ADVANCED - SAVED MONEY...: A BIT ;>
DISKNAME.....: keiso_dteaci3dsmaps - ISO CHECKSUM..: 6F2104D7
<--( TUTORIAL )--------------------------------------------------------------->
In this series of tutorials we will learn how to improvise a car design using
3ds Max and Photoshop.
This training is partly design-based and partly skill-based, covering tips
and tricks to do with designing, improvising ideas, and modeling as
efficiently as possible.
We will look at how to edit existing models, create clean topology and
details more quickly using various tools in 3ds Max. We will take existing car
models to help generate ideas directly in 3D. From there we will create various
working-models to help us find inspiration and develop a finished design.
We'll be introducing you to some fast methods in Photoshop to rework quick
renders of your working models to generate some concept images to get you
started. We will look at improvising wheels, a grill and the lights to finish
up the design. Lastly, we'll go over a straightforward method to render out
visuals of your work so you can present your models and design more
effectively.
<--( RESPECT ) --------------------------------------------------------------->
DDU - BBL - iNTENSiTY - AEROHOLICS - RBS - LiB - EEn - JGT
<-- ----- -------------------------------------------------------------------->