Trials.Fusion-CODEX

Section
Games/PC
Group
CODEX
Size
5,22 GB
Files
59
Date
2014-04-24

NFO

                ▄█████   ▄
              ░████ ▀██ █▓ ▀▀▀███████▄     ▀▀▀▀▀██▓██▄     ▄▓███▀
             ▒███▀   ▒██▀        ▀▀████░           ▀███  ▒███▀
            ▓███      ▀         ██▓  ▀███▒           ░██▓███
           ▓███        ▄█████▄  ███   ▀███ ▄██████▄  ▒█████
           ███░     ░████▀  ▀█▓ ███    ███▓██▓  ░██  ███▓███
           ▒███     ████░    ██ ███   ░███████████▀ ███▒ ▒███
            ░███▄ ▄██▀▓██▄ ▄██ ▓██   ███▒███░     ▄███░   ░███▄
             ▀█████▀   ▀███▓▀  ██▀ ░███░  ▀███████▓█▀       ▀▓██▄
                               ▄██████▒
                 ▀▀▀██▓▄▄▄▄▄█▓███▓▀▀        CODEX PRESENTS:
  ▄▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀   ▀▀▀▀▀▀▀▀▀▀   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▓▄
  ▓                                                                       ▓
                          Trials Fusion STATEMENT

    Release Date :  4/2014                   Protection : Brains
    Discs        :  1                        Genre      : Action RPG


              ▄  █▀█ █▀▀ █   █▀▀ █▀█ █▀▀ █▀▀   █ █▀█ █▀▀ █▀█  ▄
  ▄▓▀▀▀▀▀▀▀▀▀ ▄  ▓▀▄ ▓▀  ▓   ▓▀  ▓▀▓ ▀▀▓ ▓▀    ▓ ▓ ▓ ▓▀  ▓ ▓  ▄ ▀▀▀▀▀▀▀▀▀▓▄
  ▓              ▀ ▀ ▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀▀▀ ▀▀▀   ▀ ▀ ▀ ▀   ▀▀▀              ▓

  
  CODEX is rather new to the scene, so it was to be expected
  that one of the old established groups would sooner or later
  start picking at us. Now Skid Row took a poor attempt to
  actually score again in a scene that has overtaken them ...

  If you are throwing accusations of stolen code around , atleast 
  make sure your information is correct.
  We did not copy your code , nor do we have any interest in copying it.
  After investigating your emu, we find that your code is hilarious 
  and lacking , but we do not hold this against you and we encourage
  everybody who is able to verify that the two emulators are different 
  in numerous ways that disproves any claims of copying. More about
  the difference further at the bottom.
    
  The reasons given for a PROPER release of Trials Fusion are
  so far fetched, that we decided to clear a few things up. So
  heres an extract of Skid Rows accusations with our statements:


  SKIDROW: "99 procent of all their API calls in the
           code is identical with ours."
  CODEX:   Of course thats the case because we are trying
           to emulate uplay, and thats how uplay works.
           So if you take a look at ANY other UBI emu
           available - you will definetly find a lot 
           of code loking alike. 
           Like the simplest of all; return 0/1.
           This is in fact the most used way of returning
           a function that has no real value in the game.

  SKIDROW: "We did of course plant several "stealth" API calls, 
           that identify and tag our work. Yet those API calls
           are inside the CODEX emulation dlls."
  CODEX:   Which API calls are you referring to then?
           Maybe they are too stealth that they can't be found 
           anymore ...

  SKIDROW: "Link above show one, out of many proofs of stolen
           code. It shows the original function written by
           the coder, using a global variable for another
           function. Basicially the way the coder wrote
           the API, to set the flag is unique, and simply
           copy and paste of our code by CODEX."
  CODEX:   The "unique" flag you supposedly set, is actually in
           OUR code a DWORD array which holds a simple value
           for telling the function that is called - to define
           if the Overlap Operation has been completed or not.
           Now how unique is that approach ? ...

  SKIDROW: "To finalize their CODEX stupidity - they set the 
           wrong parameter for "CreateFile" API when it comes 
           to "folders". We do use "GENERIC_READ", cause of 
           an important point, Windows simply don`t 
           allow "GENERIC_ALL" without admin rights."
  CODEX:   Didn't you accuse us that we copy/pasted your 
           entire emu ? So why are there differences now ?  
           Maybe because we coded everything ourselves .. 
           Thanks for pointing that out.
		 
  As a result to this pathetic attempt to make everyone believe
  we are copycats, we had to spend some time looking into their
  crappy code and found some interesting and obvious differences:

  - CODEX emu is written in c++ , SR emu is written in ASM - how
    can you blindly copy/paste there ?
  - CODEX emu uses 76 Imports, SR emu uses 27 Imports
  - CODEX emu has 75 Exports, SR emu has 70 Exports
  - CODEX doesn't use file padding, SR does
  - CODEX uses heaprealloc and heapsize, SR doesn't
  - CODEX emu doesn't need a patched .exe in Trials Fusion
    to work, SR emu does need it ...
  - CODEX uses 6 vars for their read function, SR uses 7 vars
  - .....

  We could go on showing you a lot more differences, but we don't
  think it's worth the effort since nothing is stolen.

  Concerning your nice little picture where you "busted" us,
  here's our 2 cents to this awesome finding :

  Our original c++ code :

  UPLAY_R1_LOADER int UPLAY_HasOverlappedOperationCompleted
  (TwoDwords * OverlappedOperationCompleted)
  {
     if (OverlappedOperationCompleted->a2){
       Ovrlaped[0] = DWORD(&OverlappedOperationCompleted->a1);
        return 0;
  } 
    else return 1;
  }

  ... in a debugger it looks like this:

  0FFD1A92 >/$  55            PUSH EBP
  0FFD1A93  |.  8BEC          MOV EBP,ESP
  0FFD1A95  |.  8B45 08       MOV EAX,DWORD PTR SS:[EBP+8]
  0FFD1A98  |.  8378 04 00    CMP DWORD PTR DS:[EAX+4],0
  0FFD1A9C  |.  74 09         JE SHORT 0FFD1AA7
  0FFD1A9E  |.  A3 A0D8FE0F   MOV DWORD PTR DS:[FFED8A0],EAX
  0FFD1AA3  |.  33C0          XOR EAX,EAX
  0FFD1AA5  |.  5D            POP EBP
  0FFD1AA6  |.  C3            RETN
  0FFD1AA7  |>  33C0          XOR EAX,EAX
  0FFD1AA9  |.  40            INC EAX
  0FFD1AAA  |.  5D            POP EBP
  0FFD1AAB  \.  C3            RETN 
  
  
  CODEX is open for a head to head discussion about this issue. You guys
  know where to find us! We will no further have this silly discussion
  in public anymore .. We have nothing to hide and wont participate in
  your "let's beat the new guy before he gets too strong" mission.
  
  


            ▄  █ █▀█ █▀▀ ▀█▀ █▀█ █   █     █▀█ █▀█ ▀█▀ █▀▀ █▀▀  ▄
  ▄▓▀▀▀▀▀▀▀ ▄  ▓ ▓ ▓ ▀▀▓  ▓  ▓▀▓ ▓   ▓     ▓ ▓ ▓ ▓  ▓  ▓▀  ▀▀▓  ▄ ▀▀▀▀▀▀▀▓▄
  ▓            ▀ ▀ ▀ ▀▀▀  ▀  ▀ ▀ ▀▀▀ ▀▀▀   ▀ ▀ ▀▀▀  ▀  ▀▀▀ ▀▀▀            ▓

    
   


               ▄  █▀▀ █▀█ █▀█ █ █ █▀█   █▀█ █▀█ ▀█▀ █▀▀ █▀▀  ▄
  ▄▓▀▀▀▀▀▀▀▀▀▀ ▄  ▓ █ ▓▀▄ ▓ ▓ ▓ ▓ ▓▀▀   ▓ ▓ ▓ ▓  ▓  ▓▀  ▀▀▓  ▄ ▀▀▀▀▀▀▀▀▀▀▓▄
  ▓               ▀▀▀ ▀ ▀ ▀▀▀ ▀▀▀ ▀     ▀ ▀ ▀▀▀  ▀  ▀▀▀ ▀▀▀               ▓

                       CODEX is currently looking for:

                          nothing but competition!

                              are you ready?
  ▓                                                                       ▓
  ▀▓▄▄ LNK^CPS ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ 02/2014 ▄▄▓▀
     ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀

Files

PathSize
codex-trialsfusion.r0095,37 MB
codex-trialsfusion.r0195,37 MB
codex-trialsfusion.r0295,37 MB
codex-trialsfusion.r0395,37 MB
codex-trialsfusion.r0495,37 MB
codex-trialsfusion.r0595,37 MB
codex-trialsfusion.r0695,37 MB
codex-trialsfusion.r0795,37 MB
codex-trialsfusion.r0895,37 MB
codex-trialsfusion.r0995,37 MB
codex-trialsfusion.r1095,37 MB
codex-trialsfusion.r1195,37 MB
codex-trialsfusion.r1295,37 MB
codex-trialsfusion.r1395,37 MB
codex-trialsfusion.r1495,37 MB
codex-trialsfusion.r1595,37 MB
codex-trialsfusion.r1695,37 MB
codex-trialsfusion.r1795,37 MB
codex-trialsfusion.r1895,37 MB
codex-trialsfusion.r1995,37 MB
codex-trialsfusion.r2095,37 MB
codex-trialsfusion.r2195,37 MB
codex-trialsfusion.r2295,37 MB
codex-trialsfusion.r2395,37 MB
codex-trialsfusion.r2495,37 MB
codex-trialsfusion.r2595,37 MB
codex-trialsfusion.r2695,37 MB
codex-trialsfusion.r2795,37 MB
codex-trialsfusion.r2895,37 MB
codex-trialsfusion.r2995,37 MB
codex-trialsfusion.r3095,37 MB
codex-trialsfusion.r3195,37 MB
codex-trialsfusion.r3295,37 MB
codex-trialsfusion.r3395,37 MB
codex-trialsfusion.r3495,37 MB
codex-trialsfusion.r3595,37 MB
codex-trialsfusion.r3695,37 MB
codex-trialsfusion.r3795,37 MB
codex-trialsfusion.r3895,37 MB
codex-trialsfusion.r3995,37 MB
codex-trialsfusion.r4095,37 MB
codex-trialsfusion.r4195,37 MB
codex-trialsfusion.r4295,37 MB
codex-trialsfusion.r4395,37 MB
codex-trialsfusion.r4495,37 MB
codex-trialsfusion.r4595,37 MB
codex-trialsfusion.r4695,37 MB
codex-trialsfusion.r4795,37 MB
codex-trialsfusion.r4895,37 MB
codex-trialsfusion.r4995,37 MB
codex-trialsfusion.r5095,37 MB
codex-trialsfusion.r5195,37 MB
codex-trialsfusion.r5295,37 MB
codex-trialsfusion.r5395,37 MB
codex-trialsfusion.r5495,37 MB
codex-trialsfusion.r554,43 MB
codex-trialsfusion.rar95,37 MB
codex-trialsfusion.sfv1,84 KB
codex.nfo2,60 KB