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RELEASE NAME....: Lynda.com.Creating.Cityscapes.in.3ds.Max-ELOHiM
RELEASE DATE....: 2014-09-13
RELEASE SIZE....: 15x50Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Learn to design and model a city from almost any era, in Autodesk 3ds Max.
After assessing the conditions, architecture, and boundaries of the city,
Adam Crespi diagrams its evolution, ensuring the digital cityscape
exhibits a growth pattern and layout like any of its real-world
counterparts. Then he designs the basic structure and components of the
city in Adobe Illustrator, generating reusable symbols to represent trees,
lights, and buildings. With the plan in hand, Adam dives into 3ds Max,
creating Proxy objects as he lays out the city to scale. Each element is
then set up as a reference object and duplicated throughout the scene,
using containers, Alembic caches, and mental ray Proxy objects. The final
chapter shows you how to add skies and other matte-painting backgrounds to
your views, and includes a real-world example of cityscape modeling with a
moving camera: a project simulating the movement of a crane on a studio
backlot.
Topics include:
* Conceptualizing the city
* Planning the city in Illustrator
* Drawing buildings
* Laying out the city grid
* Creating tree and lighting elements
* Building a reference structure
* Modeling streets modules and fixtures
* Creating referenced objects and mental ray Proxy objects
* Exporting layer markers for compositing
Author: Adam Crespi
Subject: 3D + Animation, Architecture, Rendering, Textures, Materials,
Lighting, CAD
Software: 3ds Max 2015
Level: Intermediate
Duration: 3h 22m
Released: Sep 12, 2014