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Camera Tracking and Smoke Effects (c) simplylightwave.com
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In this interesting project with Jacobo Barriero we create realistic
smoke with sprite particles in Lightwave and use a clip mask to project
an image onto simple geometry in 3D space. We also look at finding the
camera information from images in Lightwave and SynthEyes. We start off
in the first part with creating the image mask in Photoshop from a
picture of an oil refinery. Here we cover some of the fundamentals of
alpha based transparency, and you will learn some excellent production
methods which can save you a lot of time on modeling and texturing in
Lightwave. In the second part we set up a camera background image in
Lightwave and create some very basic geometry onto which we project the
image mask. In order to do this accurately and get a good result we
retrieve the camera information from our original image in Lightwave
and in SynthEyes camera tracker for a more precise result. You don't
need SynthEyes to follow along with this project but it's used to
demonstrate better accuracy when obtaining camera information from
images where it's unknown. This method of image projection allows us to
take a 2D image and use it on a 3D model which we can pan a camera
around in 3D space. From here we move on to creating a realistic
looking smoke plumes with Lightwave's particle system. We work with
sprites covering the simulation process and shading for particles with
turbulence and noise. Finally we finish this off by bringing the
different elements together and creating a simple animation. For this
we set up render passes and the rendered frames can then be composited
together in a post application like After Effects. We do not cover the
After Effects portion in this tutorial and finish off in Lightwave.
This tutorial will give a very broad overview of some of the things
Lightwave is capable of.
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Type .... : Instructional Video
Genre ... : Bookware
Disks ... : 61
URL ..... : http://simplylightwave.com/
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█▓▒ ▓ A) Unpack this release using your favorite RAR unpacker. ▓ ▒▓█
▒█▓▒█ B) Load up the tutorial, and expand your knowledge. █▒▓█▒
█▓▒ ▓ C) Sit back, and enjoy! ▓ ▒▓█
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▄█▄ tutorials@inbox.lv ▄█▄
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