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RELEASE NAME....: Lynda.com.Advanced.Materials.in.Maya-ELOHiM
RELEASE DATE....: 2016-01-04
RELEASE SIZE....: 27x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Using simple Maya shaders in advanced ways can help you create more
realistic and interesting materials for your 3D models. Watch this Maya
training course to learn how to create and control advanced materials
(including mental ray materials) in Maya.
Andy Beane includes two methods for creating advanced Maya materials. He
starts with smaller, easier materials that can be composited together. He
then shows how to combine these same materials in an all-in-one-method for
rendering, and evaluate the pros and cons of both techniques. Chapter 3
demonstrates the subsurface scattering (SSS) material in mental ray, which
will strengthen your material toolbox, and shows how to composite the
results in After Effects.
Topics include:
* Collecting and creating reference material
* Using simple materials vs. a large complex shader network
* Setting up the scene
* Creating alpha materials
* Compositing individual materials
* Putting it all together in one material
* Subsurface scattering with mental ray materials
* Rendering
Subject: 3D + Animation
Software: Maya
Author: Andy Beane
Level: Advanced
Duration: 2h 25m
Released: Jan 04, 2016