Lynda.com.Advanced.Materials.in.Maya-ELOHiM

Section
Appz
Group
ELOHiM
Size
381,84 MB
Files
29
Date
2016-01-04

NFO


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     RELEASE NAME....: Lynda.com.Advanced.Materials.in.Maya-ELOHiM
     RELEASE DATE....: 2016-01-04
     RELEASE SIZE....: 27x15Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: http://www.lynda.com

     Using simple Maya shaders in advanced ways can help you create more
     realistic and interesting materials for your 3D models. Watch this Maya
     training course to learn how to create and control advanced materials
     (including mental ray materials) in Maya.
     
     Andy Beane includes two methods for creating advanced Maya materials. He
     starts with smaller, easier materials that can be composited together. He
     then shows how to combine these same materials in an all-in-one-method for
     rendering, and evaluate the pros and cons of both techniques. Chapter 3
     demonstrates the subsurface scattering (SSS) material in mental ray, which
     will strengthen your material toolbox, and shows how to composite the
     results in After Effects.
     
     Topics include:
     * Collecting and creating reference material
     * Using simple materials vs. a large complex shader network
     * Setting up the scene
     * Creating alpha materials
     * Compositing individual materials
     * Putting it all together in one material
     * Subsurface scattering with mental ray materials
     * Rendering
     
     Subject: 3D + Animation
     Software: Maya
     Author: Andy Beane
     Level: Advanced
     Duration: 2h 25m
     Released: Jan 04, 2016

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e-lamm.sfv567 B
elohim.nfo2,65 KB