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RELEASE NAME....: Lynda.com.Pixars.Renderman.Essential.Training-ELOHiM
RELEASE DATE....: 2016-01-19
RELEASE SIZE....: 25x50Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Ever wondered how Pixar makes all their animated feature films and how
most studios around the world do their visual effects? Meet RenderMan.
Created by Pixar, and available for the first time ever for noncommercial
use, RenderMan is the high-end 3D rendering package that can be used for
any 3D rendering projects: animation and visual effects, but also
architecture, visualizations, and commercial work. This introduction
teaches the basics of using RenderMan with Autodesk Maya, including
features such as arbitrary output variables (AOVs), the path tracer, and
integrators. It dives into all the lights offered in the software (area
lights, mesh lights, etc.), as well as the main shading networks
(PxrDisney and LM-layered materials) and beginner-intermediate rendering
settings in RenderMan's new RIS path-tracing rendering engine. Shading
architect Christos Obretenov also demonstrates techniques for creating
realistic glass surfaces and still life scenes, so you can see what
possibilities RenderMan offers straight out of the box.
Topics include:
* Generating your first render in RenderMan
* Using interactive progressive rendering (IPR)
* Working with AOVs
* Rendering with different integrators, including the path tracer and
bidirectional VCM
* Setting up a scene with mesh lights
* Adjusting Max Path Length and other render settings
* Rendering materials
* Lighting in RenderMan
Subject: 3D + Animation
Software: Renderman
Author: Christos Obretenov
Level: Beginner
Duration: 4h 33m
Released: Jan 19, 2016