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RELEASE NAME....: Lynda.com.Unity.Cloud.Build.with.Git-ELOHiM
RELEASE DATE....: 2016-04-28
RELEASE SIZE....: 9x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Unity Cloud Build watches your source code and automatically compiles,
deploys, and tests new changes. Git is a popular version control system
that allows you to track changes to your project and revert them when
needed. Together, they make the perfect toolset for speeding up Unity game
development. In this course, Jesse Freeman introduces Unity Cloud Build
and shows you how to set up Unity Cloud Build projects, tag builds, push
changes via Git to Bitbucket, fix bugs, and manage project changes every
step of the way. In chapter 5, he shows you how to optimize your workflow
to get the most out of the toolset and compile games across multiple
platforms: WebGL, desktop, and mobile.
Topics include:
* Setting up Unity Cloud Build, Bitbucket, and Git
* Creating a .gitignore file
* Committing and pushing changes
* Connecting to Unity Cloud Build
* Creating new Unity Cloud Build targets
* Merging project changes
* Optimizing a Unity Cloud Build workflow
Subjects: Developer, Games, Unity
Author: Jesse Freeman
Level: Intermediate
Duration: 56m 42s
Released: 4/28/2016