Moon_Hunters_Update_v1.0.2232-FASDOX

Section
Games/PC
Group
FASDOX
Size
14,76 MB
Files
6
Date
2016-05-14

NFO

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                      Moon_Hunters_Update_v1.0.2232-FASDOX                     
 
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                Moon Hunters (c) Kitfox Games *Update v1.0.2232*               
 
  Date ..........: 2016-05-14                      04 x 05.00 :......... Files
  Language ......: Multi 6                                  - :.... Protection
 
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 █ [+] Update               [ ] NoCD/NoDVD Crack      [ ] Language Selector   █
 █ [ ] DLC                  [ ] Cheatcodes            [ ] Trainer             █
 █ [ ] Unlocker             [ ] Keygen                [ ] GameGuide           █
 █ [ ] Savegame Editor      [ ] Covers                [ ] Manual              █
 █ [ ] Other:                                                                 █
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  Requirements:
  - Moon.Hunters-HI2U
  - Moon.Hunters.Update.v1.0.2053-BAT
  - Moon.Hunters.Update.v1.0.2126-BAT
 
  Changelog:
  v1.0.2232
  - Spellblade Boost! The Spellblade's slash attack now uses a heavier 1-2-3
    combo, with the third attack always releasing a tornado.
  - Sun Cultist Boost! The Sun Cultist's swipe keeps enemies away more
    effectively.
  - The Sun Cultist's meteor can be used more easily now, but watch out for
    friendly fire!
  - (Online) Some visual effects that weren't playing before are now triggered
    properly online.
  - (Online) Several optimizations! Online games should run into fewer lag
    issues.
  - (Online) Adventure award badges are now synched across all players (Rowdy,
    etc)
  - (Online) Online disconnects should happen a lot less frequently now.
  - (Online) Health bars don't occasionally stick to dead enemies anymore.
  - (Online) Error messages are more clear when the server could not be
    reached.
  - (Online) Occasional unbreakable smashables are a lot less frequent now!
  - (Online) Canceling cooking a recipe with the mouse doesn't get you stuck
    anymore.
  - (Online) Some hidden opals don't disappear online anymore.
  - (Online) Updated instructions on how to play online.
  - The 'Shieldo' mushroom enemy has new, improved behaviour, including
    improved 'shield' detection and a vulnerable state. Hit 'em while they're
    closed!
  - The Phoenix familiar is now available to those who purchased it, and/or
    visited our PAX East booth.
  - The world map runs more smoothly.
  - Visual improvements to several landmark scenes: Tyrant's End, Bridge of
    Heaven, Salt Flats, and Raw Embers
  - Fixed an issue with the fox familiar in camp.
  - Fixed an issue where the game would get stuck at the loading screen for
    some generated world maps.
  - Fixed an issue where fire damage was often being 100% resisted by some
    enemies and by players (watch out for friendly fire!)
  - AI and animations have been improved for several enemies.
 
  v1.0.2158
  - (Online) Whole new connection method! No port forwarding necessary. Please
    let us know if it is working for you!
  - (Online) Fixed an issue where Steam Invite wouldn't work properly in some
    cases.
  - (Online) Number of opals is better synchronized across players.
  - (Online) Fixed players sometimes getting stuck waiting for the hometown
    selection screen.
  - (Online) NPCs that only showed on one client before should now synchronize
    properly.
  - (Online) Fixed an issue where entering / exiting caves would sometimes
    spawn characters in the wrong place.
  - (Online) Better camera behaviour for clients when entering new levels.
  - (Online) Familiar and enemy animations sync their walking direction more
    reliably.
  - Upgrade shop can now be used with the mouse.
  - Enemy attacks in progress will no longer continue while the pause menu is
    open.
  - Loading a game that was saved on the final day and then losing to the boss
    now shows the proper ending rather than going to camp.
  - Fixed an issue where some enemy AIs could stall.
  - The dance button is now included in the keybinding menu!
 
  v1.0.2134
  - VSync can now be toggled in the Options menu.
  - Connection instructions in the Lobby were updated to reflect UDP instead
    of TCP.
  - Fixed an issue that would cause some save-games to get stuck on the load
    screen.
  - Mardokh's harder mode now has slightly weaker knees.
 
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  Explore a 1 to 4 player co-operative personality test set in a rich, ancient
  world that's different every time you play.
 
  You have 5 days before King Mardokh and the Sun Cultists declare war on
  Issaria's tribes. Multiple playthroughs of this short story will let you see
  it from different angles and uncover new sides to characters, conflicts, and
  narratives. Try out all 4 player hometowns and 6 player character classes,
  each with their own abilities and randomly generated upgrades as you build
  your mythology.
 
  Every action and choice you make contributes to your legend, as a
  constellation in the night sky. How will you be remembered?
 
  URL: http://www.moonhuntersgame.com
  URL: http://store.steampowered.com/app/320040/
 
  NOTE: This update is based on the unprotected gog.com version.
 
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  - UnRAR into game directory and overwrite files
  - Run 'update.bat' to update game files
  - Start the game with 'moonhunters.exe'
 
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  We bring you games that other groups do not do. We are different, like us
  or hate us. You think some games that we release are crap? We do not care
  because we think that scene means that every game should be released.
 
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     0x0815 - 0x0007 - FLT - GENESiS - GREENPEACE - PROPHET - DEFA - SMACKs    
                              Razor1911 - RELOADED

Files

PathSize
fas-mhup.nfo8,91 KB
fas-mhup.r004,77 MB
fas-mhup.r014,77 MB
fas-mhup.r02461,41 KB
fas-mhup.rar4,77 MB
fas-mhup.sfv92 B