Lynda.com.Hands-On.UX.Mobile.Prototyping-ELOHiM

Section
Appz
Group
ELOHiM
Size
329,58 MB
Files
26
Date
2016-07-09

NFO


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     RELEASE NAME....: Lynda.com.Hands-On.UX.Mobile.Prototyping-ELOHiM
     RELEASE DATE....: 2016-07-09
     RELEASE SIZE....: 24x15Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: http://www.lynda.com

     Design research and user requirements only get you so far. Sometimes you
     have to go hands on to create the user experience your mobile app users
     deserve. Explore the various methods for prototyping mobile applications,
     from analog to digital, and their place in the UX design process. Diane
     Cronenwett explains why prototyping is so important in UX, and compares
     the merits of low-fidelity methods like pen and paper to high-fidelity
     tools such as Photoshop. She then teaches various paper and digital
     prototyping methods, using tools such as stop-motion animation, Keynote,
     InVision, and Flinto. Using these prototyping techniques, you'll be able
     to refine your designs and get more targeted feedback from your users.
     
     Topics include:
     * Why prototype?
     * Comparing low-fidelity and high-fidelity prototyping methods
     * Paper prototyping
     * Digital prototyping in tools like Keynote, InVision, and Flinto
     
     Subjects: Web, Flinto
     Author: Diane Cronenwett
     Level: Beginner
     Duration: 47m 41s
     Released: 7/8/2016

Files

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e-lhouxmp.r22573,30 KB
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e-lhouxmp.sfv576 B
elohim.nfo2,48 KB