Lynda.com.ZBrush.Rendering-ELOHiM

Section
Appz
Group
ELOHiM
Size
144,42 MB
Files
13
Date
2016-08-18

NFO


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     RELEASE NAME....: Lynda.com.ZBrush.Rendering-ELOHiM
     RELEASE DATE....: 2016-08-18
     RELEASE SIZE....: 11x15Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: http://www.lynda.com

     Take your ZBrush projects to the next level. Learn how to refine your
     models in programs like Maya and Photoshop. In this course, Michael
     Ingrassia walks through several ZBrush rendering workflows for modifying
     the shape of a model and exporting texture maps for painting outside of
     ZBrush. First, find out how to export elements for UV layout in Maya or
     use UV Master to lay out UVs right in ZBrush. Then learn how to export
     texture maps for refinement in Photoshop, where you can adjust colors,
     hand-paint texture, and add filters and effects. Chapter 3 shows how to
     adjust the overall shape of your model in Maya and reassemble the final
     sculpt back in ZBrush.
     
     Subjects: 3D + Animation, Modeling, Textures, ZBrush
     Author: Michael Ingrassia
     Level: Beginner
     Duration: 49m 51s
     Released: 8/17/2016

Files

PathSize
e-lzbr.r0014,31 MB
e-lzbr.r0114,31 MB
e-lzbr.r0214,31 MB
e-lzbr.r0314,31 MB
e-lzbr.r0414,31 MB
e-lzbr.r0514,31 MB
e-lzbr.r0614,31 MB
e-lzbr.r0714,31 MB
e-lzbr.r0814,31 MB
e-lzbr.r091,36 MB
e-lzbr.rar14,31 MB
e-lzbr.sfv231 B
elohim.nfo2,24 KB