Lynda.com.Maya.Bifrost.Dynamic.Simulations-ELOHiM

Section
Appz
Group
ELOHiM
Size
389,47 MB
Files
30
Date
2016-08-18

NFO


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     RELEASE NAME....: Lynda.com.Maya.Bifrost.Dynamic.Simulations-ELOHiM
     RELEASE DATE....: 2016-08-18
     RELEASE SIZE....: 28x15Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: http://www.lynda.com

     Bifr├╢st is a fluid dynamics engine for high-quality liquids in visual
     effects, combining the best of volumetric and particle solvers in one
     tool. This course offers an overview of the Bifr├╢st implementation in
     Autodesk Maya. Using emitter, collider, accelerator, and liquid property
     nodes, Aaron F. Ross simulates a medium-scale liquid effect and stores it
     to disk as a cache. Rendering the surface at full quality requires
     generating an animated polygon mesh; for a convincing layered material, he
     shows how to extract Bifr├╢st channel data such as Vorticity and apply it
     in a shading network. The course concludes with a look at the Aero Solver
     for atmospheric effects.
     
     Topics include:
     * Understanding Bifr├╢st
     * Analyzing the node structure
     * Emitting from a polygon mesh
     * Colliding with objects
     * Pushing and damping fluid motion with accelerators
     * Caching Bifr├╢st simulations
     * Meshing liquid and exporting to Alembic
     * Shading with the Bifr├╢st liquid material
     * Designing mental ray materials
     * Layering shaders with Bifr├╢st channel data
     * Adding mist with an Aero simulation
     * Texturing an Aero material
     
     Subjects: 3D + Animation, Particles + Dynamics, Rendering, Visual Effects,
     Maya
     Author: Aaron F. Ross
     Level: Advanced
     Duration: 2h 43m
     Released: 8/17/2016

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e-lmbds.sfv616 B
elohim.nfo2,79 KB