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RELEASE NAME....: Lynda.com.Maya.Bifrost.Dynamic.Simulations-ELOHiM
RELEASE DATE....: 2016-08-18
RELEASE SIZE....: 28x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Bifr├╢st is a fluid dynamics engine for high-quality liquids in visual
effects, combining the best of volumetric and particle solvers in one
tool. This course offers an overview of the Bifr├╢st implementation in
Autodesk Maya. Using emitter, collider, accelerator, and liquid property
nodes, Aaron F. Ross simulates a medium-scale liquid effect and stores it
to disk as a cache. Rendering the surface at full quality requires
generating an animated polygon mesh; for a convincing layered material, he
shows how to extract Bifr├╢st channel data such as Vorticity and apply it
in a shading network. The course concludes with a look at the Aero Solver
for atmospheric effects.
Topics include:
* Understanding Bifr├╢st
* Analyzing the node structure
* Emitting from a polygon mesh
* Colliding with objects
* Pushing and damping fluid motion with accelerators
* Caching Bifr├╢st simulations
* Meshing liquid and exporting to Alembic
* Shading with the Bifr├╢st liquid material
* Designing mental ray materials
* Layering shaders with Bifr├╢st channel data
* Adding mist with an Aero simulation
* Texturing an Aero material
Subjects: 3D + Animation, Particles + Dynamics, Rendering, Visual Effects,
Maya
Author: Aaron F. Ross
Level: Advanced
Duration: 2h 43m
Released: 8/17/2016