Lynda.com.Programmatic.UI.with.Unity-ELOHiM

Section
Appz
Group
ELOHiM
Size
373,58 MB
Files
10
Date
2016-09-16

NFO


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     RELEASE NAME....: Lynda.com.Programmatic.UI.with.Unity-ELOHiM
     RELEASE DATE....: 2016-09-16
     RELEASE SIZE....: 8x50Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: http://www.lynda.com

     Unity allows for the creation of dynamic, modern user interfaces, where
     items are generated and displayed based on player actions. This
     responsiveness makes your games more interesting and easier to create and
     play, since menus and displays won't clutter up the screen when they're
     not in use and a single element can be reused for multiple situations. You
     can make menus appear on demand, change button actions on the fly, and
     build entirely new kinds of elements from scratch. In this course, Michael
     House shows us multiple ways to program UI elements in Unity and
     dynamically trigger them based on game events. Learn how to create items
     manually, create reusable prefabs and add instances to the game, and
     create UI elements using C# scripting. Each how-to results in a working
     interface element such as a text label, button, menu, tooltip, or table.
     
     Topics include:
     * Creating text and button elements manually
     * Creating UI elements from reusable prefabs
     * Scripting complex events
     * Modifying events at runtime
     * Creating UI elements from scripts
     * Creating in-game or worldspace elements such as displays and control
     panels
     * Creating tooltips, nested menus, and tables
     
     Subjects: Developer, Games, Unity
     Author: Michael House
     Level: Intermediate
     Duration: 1h 51m
     Released: 9/15/2016

Files

PathSize
e-lpuiu.r0047,68 MB
e-lpuiu.r0147,68 MB
e-lpuiu.r0247,68 MB
e-lpuiu.r0347,68 MB
e-lpuiu.r0447,68 MB
e-lpuiu.r0547,68 MB
e-lpuiu.r0639,79 MB
e-lpuiu.rar47,68 MB
e-lpuiu.sfv176 B
elohim.nfo2,79 KB