Pluralsight.com.Tileable.Texture.Creation.in.ZBrush-ELOHiM

Section
Appz
Group
ELOHiM
Size
1,91 GB
Files
43
Date
2016-09-19

NFO


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     RELEASE NAME....: Pluralsight.com.Tileable.Texture.Creation.in.ZBrush-ELOHiM
     RELEASE DATE....: 2016-09-19
     RELEASE SIZE....: 41x50Mb
     FORMAT..........: Bookware
     LANGUAGE........: English
     URL.............: https://www.pluralsight.com

     Creating textures that not only look good but are also tileable can be a
     hassle, but it doesn't have to be. In this course, Tileable Texture
     Creation in ZBrush, you will look into tools and techniques to create
     tileable textures within 3ds Max, ZBrush, and Photoshop. While doing that,
     you will learn how to plan the texturing process, look at techniques for
     seamless tileable texture baking in xNormal, and look into material
     editing in Unreal Engine 4 in order to blend the tileable textures
     together for next-gen games. By the end of this course, you will be able
     to create tileable textures that will make your projects look great and
     your workflow more efficient. Required Software: ZBrush, 3DS Max,
     Photoshop.
     
     Author: Alex Jerjomin
     Level: Intermediate
     Duration: 2h 13m

Files

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e-pttczb.r3946,26 MB
e-pttczb.rar47,68 MB
e-pttczb.sfv943 B
elohim.nfo2,24 KB