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RELEASE NAME....: Lynda.com.Unity.5.2D.Pathfinding.UPDATED.COURSE-ELOHiM
RELEASE DATE....: 2016-10-12
RELEASE SIZE....: 9x15Mb
FORMAT..........: Bookware
LANGUAGE........: English
URL.............: http://www.lynda.com
Learn how to move characters and objects from point A to B with this
introduction to pathfinding in Unity 5. This training focuses on
pathfinding in the 2D world: programming simple ways to connect different
locations in 2D games. Jesse Freeman starts by explaining the data
structures (graphs and nodes) and the A* pathfinding algorithm: the
technology that makes traversal of 2D games possible. Then he shows you
how to connect paths in a 2D map, and find the fastest path between two
points. You'll also build a simple demo map to illustrate and test the
pathfinding logic.
Topics include:
* What is A*?
* Adding node classes and properties
* Storing and indexing graph nodes
* Building the search class
* Traversing the nodes
* Searching adjacent nodes
* Testing the search
* Building a test map
* Creating and coloring a grid
Subjects: Developer, Games, Unity
Author: Jesse Freeman
Level: Intermediate
Duration: 32m 21s
Released: 12/4/2015
Updated: 10/10/2016