PACKT_PUBLISHING_DEVELOPING_YOUR_FIRST_CANVAS_TUTORIAL-OXBRiDGE

Section
Appz
Group
OXBRiDGE
Size
783,28 MB
Files
19
Date
2017-06-01

NFO

                                           
░ ░▒▒▒▓▓█████▌░░ University of OXford & University of camBRiDGE ░░▐████▓▓▒▒▒░ ░
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  ...is a collective term for characteristics that the two institutions share.


     ·-- PUBLISHER -----·> Packt Publishing                                   
     ·-- LECTURESHIP ---·> Developing your First Canvas                       
                                                                              
                                                                              

     ·-- LECTURE DATE --·> 06-2017           
                           05-2017 {Published}
    
     ·-- PERIOD in HRS--·> 02+ e
     ·-- SCALE ---------·> 17x50mb            
     
     ·-- WORKING FILES--·> [■] Included
                           [ ] Without 

     ·-- LECTURE LINK --·> https://goo.gl/11J8GX                     
                                                                                              
 
     
     Build your Own Gaming Canvas                                            
                                                                             
     About This Video                                                        
                                                                             
     Building the Gaming Interface and adding basic elements to the Canvas   
     Import the UIs you have created into your games to ensure the           
     performance of your projects.                                           
     Explore various components and their use cases to boost your user       
     interfaces for better gaming experiences                                
     In Detail                                                               
                                                                             
     The video will take you through the process of learning how to build a  
     simple 3D game UI with simple game logic. This way we can focus on the  
     aspects of developing and mastering UnityÆs UI system while allowing you
     to adapt and use the techniques to develop your own games. We will use a
     combination of each of the canvas types (Overlay/Camera/World) so as to 
     better demonstrate their usage in the context of building a game.       
                                                                             
     This course takes you step-by-step in a tutorial-based approach, diving 
     deep into the entire Unity UI system. It will walk you through core     
     components which will enable you to build exciting games using Unity. We
     will be taking a practical approach by including ample examples of      
     building practical User Interfaces, exploring the inner workings of the 
     unity UI ecosystem. With these examples, you will understand how to use 
     different UI components to trigger game events and respond to user      
     input.                                                                  
     

Files

PathSize
ox_ppdyfct.r0047,68 MB
ox_ppdyfct.r0147,68 MB
ox_ppdyfct.r0247,68 MB
ox_ppdyfct.r0347,68 MB
ox_ppdyfct.r0447,68 MB
ox_ppdyfct.r0547,68 MB
ox_ppdyfct.r0647,68 MB
ox_ppdyfct.r0747,68 MB
ox_ppdyfct.r0847,68 MB
ox_ppdyfct.r0947,68 MB
ox_ppdyfct.r1047,68 MB
ox_ppdyfct.r1147,68 MB
ox_ppdyfct.r1247,68 MB
ox_ppdyfct.r1347,68 MB
ox_ppdyfct.r1447,68 MB
ox_ppdyfct.r1520,34 MB
ox_ppdyfct.rar47,68 MB
ox_ppdyfct.sfv425 B
oxbridge.nfo3,46 KB