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...is a collective term for characteristics that the two institutions share.
·-- PUBLISHER -----·> Packt Publishing
·-- LECTURESHIP ---·> Go Concurrency
·-- LECTURE DATE --·> 06-2017
05-2017 {Published}
·-- PERIOD in HRS--·> 01+
·-- SCALE ---------·> 06x50mb
·-- WORKING FILES--·> [ ] Included
[■] Without
·-- LECTURE LINK --·> https://goo.gl/oFKQRZ
Learn idiomatic, efficient, clean, and extensible Go design and
concurrency patterns by using TDD
About This Video
Encapsulate the creation of complex objects in an idiomatic way in Go
Learn most Go primitives and write concurrent apps
Develop some classical design patterns with concurrent structures to
maximize parallelism
Understand the importance of object encapsulation to provide clarity and
maintainability
Prepare cost-effective actions so that different parts of the program
aren't affected by expensive tasks
Deal with channels and GoRoutines within the Go context to build
concurrent applications in Go in an idiomatic way
In Detail
Go is a multi-paradigm programming language that has built-in facilities
for creating concurrent applications. Design patterns allow developers
to efficiently address common problems faced during developing
applications.
The focus in this course is on learning about concurrent structures and
parallel execution. You will use the majority of Go primitives to write
concurrent apps, and we will develop some classical design patterns with
concurrent structures to maximize parallelism. Also, you will learn some
typical structures with which to develop concurrent apps in Go. You will
learn how a classical pattern can become more complex if you need it to
work in a concurrent way; however, the idea is to understand Go
concurrent primitives so that you know how to write your own concurrent
design patterns by using the knowledge taken from the course.