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...is a collective term for characteristics that the two institutions share.
·-- PUBLISHER -----·> Pluralsight
·-- LECTURESHIP ---·> Exploring 3D Studio Max Topology Tools
·-- ISBN ----------·> none
·-- LECTURE DATE --·> 06-2017
06-2017 {Published}
·-- PERIOD in HRS--·> 03+
·-- SCALE ---------·> 33x50mb
·-- WORKING FILES--·> [■] Included
[ ] Without
·-- LECTURE LINK --·> https://goo.gl/uLwNFQ
Have you ever had problems understanding the topology inside 3D Studio
Max? If so, this is the perfect course for you. In this course,
Exploring 3D Studio Max Topology Tools, you'll learn the basics of
topology and how to work properly with it to accomplish your goals.
First, you'll explore the difference between topology in movies and
video games. Next, you'll discover the topology tools in the graphite
modeling tools panel and create LOD's for an already rigged character.
Finally, you'll create a vase using the splines inside 3D Studio Max as
well as turn spline text into qualified geometry that can be modified
and sculpted in other sculpting packages. When you're finished with this
3D Studio Max 2017 course, you'll not only have better understanding how
topology works inside 3ds Max, but also how to work with rigged models
and how to solve problems you can encounter while doing it. Software
required: 3ds Max 2017.