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...is a collective term for characteristics that the two institutions share.
·-- PUBLISHER -----·> Pluralsight
·-- LECTURESHIP ---·> Getting Started with Inventor Surface Modeling
·-- ISBN ----------·> none
·-- LECTURE DATE --·> 06-2017
06-2017 {Published}
·-- PERIOD in HRS--·> 02
·-- SCALE ---------·> 07x50mb
·-- WORKING FILES--·> [■] Included
[ ] Without
·-- LECTURE LINK --·> https://goo.gl/jBqmM0
Learning how to use Autodesk Inventor for making surface models is a
great skill to add to your repertoire. This course, Getting Started with
Inventor Surface Modeling, will begin by discussing the difference
between solids and surfaces in a CAD Software like Inventor. Once a
foundation is laid, you will begin to explore sketching and various
types of sketch curve inputs needed to accomplish your designs. You will
be introduced to surface options inside of standard 3d model tools as
well as surface specific tools such as Stitch, Patch, and Sculpt.
Surfacing tools in 3d modeling can be very handy for a vast number of
things and you will learn some common uses where surface and solid
modeling work in conjunction together. You will first create Extrudes
and Revolves before exploring generic shaped Sweeps and Lofts. These
generic shapes will be used to explore patching, stitching, and
sculpting. With generalities covered, you'll move onto more concrete
examples by modeling a plastic remote control housing. By the end of the
course, you will feel comfortable exploring the surface tools options in
Autodesk Inventor on their own parts. Software Required: Autodesk
Inventor.