FxpHD.Physically.Plausible.Shading.in.RenderMan.Studio-TUTOR

Section
Appz
Group
TUTOR
Size
3,67 GB
Files
81
Date
2017-06-16

NFO

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        Physically Plausible Shading in RenderMan Studio (c) FxpHD         

   ▄     ▄▀ ▄                                                     ▄ ▀▄     ▄   
    ▀█▄▄█▀ ▀▄▀    ▄▄▄▄▄            2017-06-16           ▄▄▄▄▄    ▀▄▀ ▀█▄▄█▀   
     ▀▓▄▀▀▄▄   ▄▓▀▓▀  ▀▀▄                             ▄▀▀  ▀▓▀▓▄   ▄▄▀▀▄▓▀     
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▄ ▄█▓▓▀▀█▀  ▄     ▀   ▓▓██▄██▓░  .: I N F O :.  ░▓██▄██▓▓   ▀     ▄  ▀█▀▀▓▓█▄ ▄
    ▓   ▄              ▀▀▀▒▓███▄               ▄███▓▒▀▀▀              ▄   ▓ 
                                                                     
     So much has changed since the recent addition of the physically            
     plausible shading paradigm in Pixar's RenderMan, this course presents      
     the concepts, explanations, and practical workflows of this new shading    
     and lighting system in RenderMan Studio. If you're familiar with           
     previous "traditional" rendering in older versions of RenderMan Studio,    
     this course will get you up to speed with the contemporary physically      
     plausible system, and if you're new to RenderMan Studio its a great        
     place to start with the latest techniques used in rendering.               
                                                                                
     With Physically Plausible Shading, we have a system of new lights and      
     shaders that work very tightly together using raytracing ?and physical     
     properties of materials. New to RenderMan Studio are physically based      
     area lights and shadowing methods, importance-sampled environment          
     lights supporting fully raw captured HDR's, and a whole suite of           
     physically based shaders that support these lights, including the          
     general-purpose shader, glass, and matte.                                  
                                                                                
     Before we explore all the shiny new buttons in RenderMan Studio, we        
     start the course off with some scientific concepts and explanations of     
     what exactly is involved in a physically plausible paradigm, and how it    
     differs from previous shaders and lights in RenderMan. Once we're          
     comfortable with the concepts and explanations, we move into the           
     practical use of the new shaders and lights inside RenderMan Studio,       
     and dive into examples of each light and shader, their important           
     settings, and some tips and tricks on how to get the most out of this      
     raytraced physically based rendering system. Depending on class time,      
     other topics covered could be: transient photon maps, volume rendering,    
     and dynamic binding.                                                       
                                                 

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▄ ▄█▓▓▀▀█▀  ▄     ▀   ▓▓██▄██▓░  .: M E T A :.  ░▓██▄██▓▓   ▀     ▄  ▀█▀▀▓▓█▄ ▄
    ▓   ▄              ▀▀▀▒▓███▄               ▄███▓▒▀▀▀              ▄   ▓ 

     Type .... : Instructional Video
     Genre ... : Bookware
     Disks ... : 79
     URL ..... : https://www.fxphd.com

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▄▄▄█▓▓▀▀█▀  ▄     ▀   ▓▓██▄██▓.: I N S T A L L :.▓██▄██▓▓   ▀     ▄  ▀█▀▀▓▓█▄▄▄
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▒█▓▒█                                                                     █▒▓█▒
█▓▒ ▓       A) Unpack this release using your favorite RAR unpacker.      ▓ ▒▓█
▒█▓▒█       B) Load up the tutorial, and expand your knowledge.           █▒▓█▒
█▓▒ ▓       C) Sit back, and enjoy!                                       ▓ ▒▓█
▒█▓▓█ ▄▀▄                                                             ▄▀▄ █▒▓█▒
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▄▄▄█▓▓▀▀█▀  ▄     ▀   ▓▓██▄██▓░  .: J O I N :.  ░▓██▄██▓▓   ▀     ▄  ▀█▀▀▓▓█▄▄▄
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▒▀█▓▓▒   ▄▀ ▄                                                     ▄ ▀▄   ▒▓▓█▀▒
       ▄█▄                FIND US, HELP US, JOIN US!                  ▄█▄
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      ▀██▀▀▓██▄▄▄▄█▀  ▄▄▄▄▄▄                       ▄▄▄▄▄▄  ▀▓▄▄▄▄██▓▀▀██▀
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       ▀   ░      I▓▓▌         ▀▀▄▄   ▄▓▄   ▄▄▀▀         I▓▓▌      ░   ▀
                   ▀▓▓▄            ▀▀▀▀ ▀▀▀▀            ▄▓▓▀ 
                      ▀▀▀      QUALITY BOOKWARE!      ▀▀▀   

Files

PathSize
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t-fppsrs.r0147,68 MB
t-fppsrs.r0247,68 MB
t-fppsrs.r0347,68 MB
t-fppsrs.r0447,68 MB
t-fppsrs.r0547,68 MB
t-fppsrs.r0647,68 MB
t-fppsrs.r0747,68 MB
t-fppsrs.r0847,68 MB
t-fppsrs.r0947,68 MB
t-fppsrs.r1047,68 MB
t-fppsrs.r1147,68 MB
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t-fppsrs.r1347,68 MB
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t-fppsrs.r1647,68 MB
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t-fppsrs.r1847,68 MB
t-fppsrs.r1947,68 MB
t-fppsrs.r2047,68 MB
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t-fppsrs.r2347,68 MB
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t-fppsrs.r2747,68 MB
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t-fppsrs.r3147,68 MB
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t-fppsrs.r3747,68 MB
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t-fppsrs.r4347,68 MB
t-fppsrs.r4447,68 MB
t-fppsrs.r4547,68 MB
t-fppsrs.r4647,68 MB
t-fppsrs.r4747,68 MB
t-fppsrs.r4847,68 MB
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t-fppsrs.r7047,68 MB
t-fppsrs.r7147,68 MB
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t-fppsrs.r7347,68 MB
t-fppsrs.r7447,68 MB
t-fppsrs.r7547,68 MB
t-fppsrs.r7647,68 MB
t-fppsrs.r7738,26 MB
t-fppsrs.rar47,68 MB
t-fppsrs.sfv1,77 KB
tutor.nfo10,79 KB