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...is a collective term for characteristics that the two institutions share.
█ Exploring Unreal Engine 4 VR Editor and Essentials of VR
█
▄
█ by Orfeas Eleftheriou, Kostas Dokos
█ Publisher: Packt Publishing
▓ Release Date: June 2017
▓ ISBN: 9781788297806
▒ Running time: 2:31:19
▒ Topic: Game Development
░ 0mb
░ Code Files: (■) Included ( ) Without
░
░ Lecture Date: 07/2017
░ Lecture Link: https://goo.gl/4bfzEt
░
:
| Leverage the VR Editor to build immersive and interactive
| environments for VR applications and explore the various movement
| and interaction systems that can be used in a VR application.
|
| About This Video
|
| Master Unreal Engine's VR Editor and become skilled at creating VR
| experiences
|
| Explore the various movement systems in the VR Editor
|
| Discover the different interaction systems within the VR
| environment
|
| In Detail
|
| With the major version release of Unreal Engine 4, Epic games have
| marked their presence into the world of Virtual Reality. Following
| the release of some popular product launch such as Oculus, HTC
| Vive, Samsung Gear and more, VR has gained a lot of grounds and is
| a booming industry today.
|
| This course would start by teaching you how to work with the VR
| editor, understand the interaction models, and enhance the
| experience of your user by scaling the motion controller. We will
| start by building the game engine from source and launch the
| latest version of VR Editor then would get into world navigation
| and understand the menuÆs within the editor. Moving on, we will
| look at setup of camera functionality and motion controllers to
| create a Toggled and Auto-walk character movement while exploring
| locomotion movement and teleporting. In the end, we would interact
| with the environment created by us using Motion Controller
| interaction.
,