PACKT_PUBLISHING_EXPLORING_UNREAL_ENGINE_4_VR_EDITOR_AND_ESSENTIALS_OF_VR_TUTORIAL-OXBRiDGE

Section
Appz
Group
OXBRiDGE
Size
1,09 GB
Files
26
Date
2017-07-09

NFO


░ ░▒▒▒▓▓█████▌░░ University of OXford & University of camBRiDGE ░░▐████▓▓▒▒▒░ ░
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  ...is a collective term for characteristics that the two institutions share.


     █ Exploring Unreal Engine 4 VR Editor and Essentials of VR           
     █                                                          
     ▄
     █ by Orfeas Eleftheriou, Kostas Dokos                               
     █ Publisher: Packt Publishing                                       
     ▓ Release Date: June 2017                                           
     ▓ ISBN: 9781788297806                                                
     ▒ Running time: 2:31:19                                              
     ▒ Topic: Game Development                                             
     ░            0mb   
     ░ Code Files: (■) Included ( ) Without
     ░                                                      
     ░ Lecture Date: 07/2017          
     ░ Lecture Link: https://goo.gl/4bfzEt                
     ░
     :
     |  Leverage the VR Editor to build immersive and interactive         
     | environments for VR applications and explore the various movement  
     | and interaction systems that can be used in a VR application.      
     |                                                                    
     | About This Video                                                   
     |                                                                    
     | Master Unreal Engine's VR Editor and become skilled at creating VR 
     | experiences                                                        
     |                                                                    
     | Explore the various movement systems in the VR Editor              
     |                                                                    
     | Discover the different interaction systems within the VR           
     | environment                                                        
     |                                                                    
     | In Detail                                                          
     |                                                                    
     | With the major version release of Unreal Engine 4, Epic games have 
     | marked their presence into the world of Virtual Reality. Following 
     | the release of some popular product launch such as Oculus, HTC     
     | Vive, Samsung Gear and more, VR has gained a lot of grounds and is 
     | a booming industry today.                                          
     |                                                                    
     | This course would start by teaching you how to work with the VR    
     | editor, understand the interaction models, and enhance the         
     | experience of your user by scaling the motion controller. We will  
     | start by building the game engine from source and launch the       
     | latest version of VR Editor then would get into world navigation   
     | and understand the menuÆs within the editor. Moving on, we will    
     | look at setup of camera functionality and motion controllers to    
     | create a Toggled and Auto-walk character movement while exploring  
     | locomotion movement and teleporting. In the end, we would interact 
     | with the environment created by us using Motion Controller         
     | interaction.                                                       
     ,
     

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