░ ░▒▒▒▓▓█████▌░░ University of OXford & University of camBRiDGE ░░▐████▓▓▒▒▒░ ░
▄▄██▓▄ ▐███▌ ████▐███████▓▄ █████████▄ ▐███▌██████▓▄▄ ▄▄▓████▓ ▐████████
▄████████████ ▐███▌▐███▌▀████▌████▌ ▀███▓ ▀▀▀ ███▓▀▀████ ▄▓███▀ ▐███▓▀▀▀
▐███▀ ▀███▀███▓▄███▀ ▐███ ▄███▀▐███▓ ▄████▀▐███▌███▓ ███▓████ ▓███▌
███▌ ▐██▌ ▀████▀ ▓███████▄▄▐████████▓▄ ▐███▓███▓ ▐██████▌ ▀█████▓██████▓
████▄ ▄███▄▄███▀███▓ ████ ▀███▓███▓ ▀████▌████▐███▌ ███████▓ ▓██████▌
▐████████▀████▌ ███████▌ ▄███████▌ ████████▓███▌▄▄███▓▀█████▄▄████▓███▄▄▄▄▄
▀▀▓██▀▀ ▐████ ▐███▓████████▓▀████▌ ▐███████████████▓▀▀ ▀▀▓████▀▀░▓███████▌
...is a collective term for characteristics that the two institutions share.
█ Creating Better Game Assets in Blender
█
▄
█ by Jon Manning
█ Publisher: O'Reilly Media, Inc.
▓ Release Date: July 2017
▓ ISBN: 9781491992333
▒ Running time: 1:14:40
▒ Topic: Animation
░ Scale: 28x50mb
░ Downloads: ( ) Included (■) Without
░
░ Lecture Date: 07/2017
░ Lecture Link: https://goo.gl/KYw6jy
░
:
| Your first lap around the track with Blender makes it clear how
| much horsepower is under the hood. Learn to harness that power and
| create great 3D game assets. We break down the core elements of
| BlenderÆs modeling interface and 3D modeling basics, and walk
| through modeling from simple objects to complicated structures.
|
| Explore 3D modeling tools like modifiers, materials, and
| textures
| Create that complex stone wall or other popular gaming feature
| Get comfortable manipulating the camera to render 3D models
| Discover tricks and hone your technique for importing Blender
| assets into Unity
|
| Jon Manning, co-founder of Secret Lab, is an iOS development
| trainer and writer, mobile software engineer, game designer, and
| computing researcher. In his spare time, he enjoys re-implementing
| things like OpenGL and the Objective-C runtime. He is working
| towards a PhD in Human-Computer Interaction.
,