OREILLY_CREATING_BETTER_GAME_ASSETS_IN_BLENDER_TUTORIAL-OXBRiDGE

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Appz
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OXBRiDGE
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Date
2017-07-17

NFO


░ ░▒▒▒▓▓█████▌░░ University of OXford & University of camBRiDGE ░░▐████▓▓▒▒▒░ ░
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  ...is a collective term for characteristics that the two institutions share.


     █ Creating Better Game Assets in Blender                             
     █                                                          
     ▄
     █ by Jon Manning                                                    
     █ Publisher: O'Reilly Media, Inc.                                   
     ▓ Release Date: July 2017                                           
     ▓ ISBN: 9781491992333                                                
     ▒ Running time: 1:14:40                                              
     ▒ Topic: Animation                                                    
     ░ Scale: 28x50mb     
     ░ Downloads: ( ) Included (■) Without
     ░                                                      
     ░ Lecture Date: 07/2017          
     ░ Lecture Link: https://goo.gl/KYw6jy                
     ░
     :
     | Your first lap around the track with Blender makes it clear how    
     | much horsepower is under the hood. Learn to harness that power and 
     | create great 3D game assets. We break down the core elements of    
     | BlenderÆs modeling interface and 3D modeling basics, and walk      
     | through modeling from simple objects to complicated structures.    
     |                                                                    
     |     Explore 3D modeling tools like modifiers, materials, and       
     |     textures                                                       
     |     Create that complex stone wall or other popular gaming feature 
     |     Get comfortable manipulating the camera to render 3D models    
     |     Discover tricks and hone your technique for importing Blender  
     |     assets into Unity                                              
     |                                                                    
     | Jon Manning, co-founder of Secret Lab, is an iOS development       
     | trainer and writer, mobile software engineer, game designer, and   
     | computing researcher. In his spare time, he enjoys re-implementing 
     | things like OpenGL and the Objective-C runtime. He is working      
     | towards a PhD in Human-Computer Interaction.                       
     ,
     

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