FxpHD.Python.for.NUKE.and.Gizmology-TUTOR

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Appz
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TUTOR
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596,24 MB
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0
Date
2017-07-18

NFO

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                  Python for NUKE and Gizmology (c) FxpHD                  

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    ▀█▄▄█▀ ▀▄▀    ▄▄▄▄▄            2017-07-18           ▄▄▄▄▄    ▀▄▀ ▀█▄▄█▀   
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▄ ▄█▓▓▀▀█▀  ▄     ▀   ▓▓██▄██▓░  .: I N F O :.  ░▓██▄██▓▓   ▀     ▄  ▀█▀▀▓▓█▄ ▄
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     Python is a programming language whose design philosophy emphasizes        
     code readability allowing you to work faster and to integrate Nuke         
     operations more effectively. A must-know subject for hight level Nuke      
     artists, such as compositors, digital matte painters, technical            
     directors, roto and prep artists. You can learn to use Python and see      
     almost immediate improvements in productivity. Professor Victor Perez,     
     voted #2 most valuable nukepedia.com contributor in 2012 and Official      
     Nuke Certified Trainer, has designed this course to provide you with       
     the knowledge to read, manipulate or write your Python scripts, execute    
     your own operations in the Nuke environment, manipulate and customize      
     the Nuke GUI, and the most important, give you the keys to allow you to    
     improve your Python skills by your own research and development.           
                                                                                
     On the practical side of the course, Python is applied to the creation     
     of Nuke gizmos and nodes to develop your own tools. A complete guide to    
     Gizmology: projecting, developing, building and distributing your own      
     gizmos with the whole Nuke community.                                      
                                                                                
     Victor Perez is a senior visual effects artist with over 12 years of       
     production experience in computer graphics, digital grading and visual     
     effects, as well as a NUKE Official Certified Trainer by The Foundry.      
     As a senior digital compositing artist and 2D Technical Director he has    
     a fine combination of both artistic and technical understanding of film    
     post-production and visual effects. Member of Visual Effects Society       
     and usual collaborator of Nukepedia. Victor has worked and researched      
     with Oscar winner studios such as Cinesite and Double Negative and         
     others. His personal web site is http://www.victorperez.co.uk              
     course syllabus                                                            
                                                                                
     Class 1                                                                    
     Introduction: What is Python and what can I do with it in Nuke? Useful     
     bibliography and reference web sites: How to search for the information    
     when I need it. Nuke's Script Editor vs 3rd party script editors (for      
     Mac OS X, Windows and Linux). More than just Python: Nuke expressions,     
     how they work and when it's better to use then rather than a Python        
     script. Units of Information in Python: Types. What is a Variable? How     
     to create and modify Variables.                                            
                                                                                
     Class 2                                                                    
     Handling Python Types: Transforming numeric units into strings and the     
     other way around; Modifying lists by adding, removing or picking           
     elements. Compound statements I: 'if', 'while'.                            
                                                                                
     Class 3                                                                    
     Compound statements II: 'for' and try'. Defining, storing and executing    
     functions within Nuke. Introduction to the 'nuke' module: node             
     selection methods. Accessing nodes and their knobs.                        
                                                                                
     Class 4                                                                    
     Getting and setting values on target knobs. Node Classes demystified.      
     Creating and deleting nodes and groups of nodes from Python commands.      
     Accessing grouped nodes (nested structures). Customizing nodes on          
     creation. Making connections between nodes. Setting expressions on         
     target knobs.                                                              
                                                                                
     Class 5                                                                    
     Customizing Nuke GUI: the '.nuke' folder, creating a folder structure,     
     the 'menu.py' and 'init.py' Python scripts, add Nuke menu items and        
     toolbar items (to call gizmos), default values for node classes.           
                                                                                
     Class 6                                                                    
     Other useful modules in Python: how to create folders in the OS from       
     Nuke. Creating blank nodes and populating them with knobs from Python.     
                                                                                
     Class 7                                                                    
     Callbacks: the 'knobChange' utility and common applications. Disabling     
     and enabling knobs based on user actions. Frame related functions.         
                                                                                
     Class 8                                                                    
     Designing a gizmo: What's the purpose of my gizmo? Planning and laying     
     out its controls, building the node structure and linking its nodes to     
     its knobs. The 'V_EdgeMatte' case study. You can find this gizmo           
     published on Nukepedia:                                                    
     http://www.nukepedia.com/gizmos/filter/v_edgematte                         
                                                                                
     Class 9                                                                    
     Creating Nuke custom panels, dialogs and messages. Rendering               
     customization scripts. Aesthetic considerations to build user friendly     
     gizmos, common standard organisation. Cross-platform solutions for         
     OS-dependent actions.                                                      
                                                                                
     Class 10                                                                   
     Node Graph position knob utilities. Input-format depending expressions.    
     Naming conventions. Nuke icons guidelines. Publishing recommendations.     
                                                                                
                                                                                
                                                 

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     Type .... : Instructional Video
     Genre ... : Bookware
     Disks ... : 63
     URL ..... : https://www.fxphd.com

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█▓▒ ▓       A) Unpack this release using your favorite RAR unpacker.      ▓ ▒▓█
▒█▓▒█       B) Load up the tutorial, and expand your knowledge.           █▒▓█▒
█▓▒ ▓       C) Sit back, and enjoy!                                       ▓ ▒▓█
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