PACKT_PUBLISHING_ENHANCEMENT_WITH_UNITY_UI_ADVANCED_TUTORIAL-OXBRiDGE

Section
Appz
Group
OXBRiDGE
Size
379,45 MB
Files
10
Date
2017-09-07

NFO


░ ░▒▒▒▓▓█████▌░░ University of OXford & University of camBRiDGE ░░▐████▓▓▒▒▒░ ░
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  ...is a collective term for characteristics that the two institutions share.


     █ Enhancement with Unity UI Advanced                                 
     █                                                          
     ▄
     █ by Keith OÆMalley                                                 
     █ Publisher: Packt Publishing                                       
     ▓ Release Date: August 2017                                         
     ▓ ISBN: 9781788297394                                                
     ▒ Running time: 1:30:52                                              
     ▒ Topic: Game Development                                             
     ░ Scale: 08x50mb     
     ░ Downloads: (■) Included ( ) Without
     ░                                                      
     ░ Lecture Date: 09/2017          
     ░ Lecture Link: https://goo.gl/VXPVzi                
     ░
     :
     | Become an expert at Unity to build the best Gaming Interface       
     |                                                                    
     | About This Video                                                   
     |                                                                    
     | Augment UnityÆs UI ecosystem to skill up your game development     
     | expertise.                                                         
     | Animate canvas elements & develop reusable UI to cut down on       
     | development time.                                                  
     | Create Responsive UI for different resolutions and platforms & use 
     | Unity 5.6Æs new video component                                    
     | In Detail                                                          
     |                                                                    
     | UnityÆs User Interface System has a wide variety of features. In   
     | this course we'll be covering some of the ways that those features 
     | can be used to build more complex UI systems for your games. From  
     | Animation to writing Editor scripts, this course covers a variety  
     | of topics that will expand your knowledge of the UI system, giving 
     | you the power to build your own reusable components and extend the 
     | UI system further.                                                 
     |                                                                    
     | The course content is split into four sections, with each taking   
     | on topics that will improve your UI development skills. Animating  
     | world-space canvases as in-game displays and as damage indicators, 
     | building reusable elements for menus such as inventory items,      
     | things to look out for when designing for multiple platforms,      
     | devices and resolutions, and how to instantiate canvas objects     
     | correctly. By covering these topics you will come to a greater     
     | understanding of how the UI system works as a whole, and learn new 
     | ways to improve your skills.                                       
     ,
     

Files

PathSize
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ox_ppewuuatdvc.r0147,68 MB
ox_ppewuuatdvc.r0247,68 MB
ox_ppewuuatdvc.r0347,68 MB
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ox_ppewuuatdvc.r0547,68 MB
ox_ppewuuatdvc.r0645,66 MB
ox_ppewuuatdvc.rar47,68 MB
ox_ppewuuatdvc.sfv232 B
oxbridge.nfo3,65 KB