Another exquisit release
Packt.Creating.a.Game.with.Blender.Game.Engine-XQZT
Title: Creating a Game with Blender Game Engine
Publisher: Packt
Size: 849M (889095593 B)
Files: 18F
Date: 11/22/2017
Course #: 9781788399746
Type: N/A
Published: Wednesday, November 22, 2017
Modified: N/A
URL: www.packtpub.com/web-development/creating-game-blender-game-engine-video
Author: Tim Crellin
Duration: 3 hours and 29 minutes
Skill: N/A
Exercise: [X]
Installation:
Unpack that shit, run that shit
Weve abandoned iso format as it provides no benefits to bookware!
Notes:
This video course introduces you to the Blender game engine.
You'll learn about game asset modeling, game development
theory, and how to use them to create a prototype game from
scratch and then publish it online. You start off by learning the
fundamental differences between the game engine and the
standard rendering logic behind game decisions, physics, and
optimizing models to have a good understanding of what a game
engine is and how interactions work to make sure models run well in
real time. Then you'll acquire a basic understanding of how game
assets are created, including finding free suitable assets
online, creating your own texture-painted models, and using the
cycles render engine to bake realistic games. Next, you'll
explore the basic workflow for creating a game from scratch,
including planning, creating a basic environment, adding game
assets, and finally giving your player movement and
animations by understanding how to set up a basic game