Into_The_Breach_Update_v1.0.22-DINOByTES

Section
Games/PC
Group
DINOByTES
Size
3,31 MB
Files
3
Date
2018-05-07

NFO

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                        P   R   E   S   E   N   T   S
                        ─────────────────────────────
┌─────────────────────────────────────────────────────────────────────────────┐
│                      Into the Breach Update v1.0.22                         │
└─────────────────────────────────────────────────────────────────────────────┘
┌─────────────────────────────────────────────────────────────────────────────┐
│ PUBLISHER: Subset Games                                                     │
│ GENRE    : Strategy                                                         │
│ DATE     : 2018/05/07                                                       │
└─────────────────────────────────────────────────────────────────────────────┘

 The remnants of human civilization are threatened by gigantic creatures
 breeding beneath the earth. You must control powerful mechs from the future
 to hold off this alien threat. Each attempt to save the world presents a
 new randomly generated challenge in this turn-based strategy game from the
 makers of FTL. 
 
 Patch 1.0.22 

 Better support for Touch Screen / Tablet PCs (See note below)
 Viscera Nanobots will now trigger on minor enemies (Spider Eggs, Blobs, etc.)
 Deadly Environment / Unit effects are made more clear to the player
 Potential fixes for some system compatibility issues
 Satellites are now immune to Smoke effects
 Fixed rare bug where a single game could be stuck resisting every Grid Damage
 Fixed some rare token failures in pilot/CEO barks
 Fixed bug where Mechs without weapons could become inactive
 Small changes to the save backup system to prevent corruption
 Phase Cannon will no longer damage buildings on the edge of the map
 Mech falling down a hole will now negate the "Perfect Battle" achievement
 Fixed various strange behaviors that can be triggered by the Blob Boss splitting
 Unstable Mechs will no longer explode incorrectly if using the Psionic Receiver
 Archimedes/Rong save and reload exploit fixed
 Mission where Vek spawn from ACID tiles will no longer spawn units on Frozen 
 ACID tiles
 Losing every Mech in the final mission will correctly result in a Game Over
 Viscera Nanobots will no longer revive units that fell down holes
 Fixed: Info Overlay hotkey sometimes displayed wrong enemy unit info
 Fixed: Rare bug where a repaired unit lost its weapons
 Fixed: Secret Pilot / Ralph pilot skills could be attributed as "environment"
 for xp
 Fixed: Health bars with 10 (or more) won't look ridiculous
 Attack Order UI fixes
 Minor art/UI/animation fixes

 
 Requires: Into_The_Breach_v1.0.20-DINOByTES
 

 HOW TO INSTALL?
 Unrar, install.

┌─────────────────────────────────────────────────────────────────────────────┐
│                      THANKS FOR CHOOSING THE DINOBYTES.                     │
│           MANY MORE DINO-FRESH RELEASES WILL FOLLOW SOON, WE HOPE.          │
└─────────────────────────────────────────────────────────────────────────────┘

Files

PathSize
din-b122.nfo3,32 KB
din-b122.rar3,30 MB
din-b122.sfv23 B