Tales.of.MajEyal.Forbidden.Cults-TiNYiSO

Section
Games/PC
Group
TiNYiSO
Size
804,28 MB
Files
19
Date
2018-05-18

NFO

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                                                        ▒
                       Tales of Maj'Eyal - Forbidden Cults
                                (c) Netcore Games	         
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   Release On   : 17 May 2018                  Disk Amount/Format : 1 Disc            
   Type of Game : Strategy                     Media Protection   : Nothing          

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   Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you
   explore the horrors that lurk beneath the surface, to delve in long lost
   knowledge and lore and as usual to die a lot!

   Forbidden Cults makes two new classes available to play:
   Writhing One: Give in to the corrupting forces and turn yourself
   gradually into an horror, summon horrors to do your bidding, shed your
   skin and melt your face to assault your foes. With your arm already
   turned into a tentacle, what creature can stop you?

   Cultist of Entropy: Using its insanity and control of entropic forces to
   unravel the normal laws of physic this caster class can turn healing
   into attacks and call upon the forces of the void to reduce its foes to
   dust.

   Both those classes use a new resource called Insanity that gradually
   makes you both more chaotic and powerful as it fills up.

   Forbidden Cults makes two new races available to play:
   Drem: A corrupt subrace of dwarves, that somehow managed to keep a shred
         of sanity to not fully devolve into mindless horrors. They can
         enter a frenzy and even learn to summon horrors.
   Krog: Ogres transformed by the very thing that should kill them. Their
         powerful attacks can stun their foes and they are so strong they
         can dual wield any one handed weapons.

   Forbidden Cults adds many new zones for you to explore and die in:
   Kroshkkur: An ancient Sher'tul Fortress laying half in ruins that serves
              as a focal point, and home, for all kinds of creatures seeking
              lost knowledge.
   The Maggot: A huge living corrupted worm about to destroy Kroshkkur!
               Teleport inside and save your sanctuary of horrors!
   The Godfeaster: Deep undergroud the ground shakes as ... -- redacted by
                   corrupt forces --
   The Scourge Pits: On the south of the Iron Throne lays a fool pit of ...
                     -- redacted by corrupt forces --
   Forbidden Tomes: Find special artifact books of ancient lore. But, read
                    at your own peril, for the story they tell may very well
                    suck you in... quite literally. Maybe you will even find
                    The One That Writes...
   Occult Egress: A strange, extremely old, contraption of unknown origin. It
                  seems to require some kind of code sequence to activate.
                  Maybe you will find some during your adventures?
   The Entropic Void: So you think you are strong? Powerful? Invulnerable? In
                      the end, entropy always wins, as you will learn...

   What would an expansion about horrors be without a bunch of new horrors to
   torment you with? Please give a warm welcome to:

   Searing Horrors: You liked luminous horrors? You loved radiant horrors?
                    You will absolutely adore their searing big brothers!
   Nethergates: It sleeps. Maybe it should stay that way.
   Netherworms: Vampiric worm masses that are bound to tickle your fancy! And
                tickle hard.
   Fearful Symmetry: Geometry has never been so lively!
   Entropic Shards: Take an entropic crystal, shatter it with tentacles. And
                    die.
   : And more ...

   "DarkGod, is that all?" Obviously not! You will also find your usual
   addition of:

   Lore: Delve into the dark forgotten secrets of the world, where sanity is
         a very tenuous idea.
   Artifacts: Discover new objects of power and use them to further your own
              goals.
   New wyrmic tree: Unlock the scourge drake for your wyrmics.
   Glass Golem: Unlock the glass golem option for your alchemists.
   Events: Discover new strange contraptions in familiar zones. What could go
           wrong?
   Achievements: Because there can never be enough!


   NOTE:

   Made standalone and featuring all DLC released to date.

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   Burn/mount, install, play!                                 

   Greetz: LARGEiSO and MEDIUMiSO

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                                                                     (C) E/dfs
                            " SIZE DOES NOT MATTER! "

Files

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t-talesofmajeyalforbiddencults.r0047,68 MB
t-talesofmajeyalforbiddencults.r0147,68 MB
t-talesofmajeyalforbiddencults.r0247,68 MB
t-talesofmajeyalforbiddencults.r0347,68 MB
t-talesofmajeyalforbiddencults.r0447,68 MB
t-talesofmajeyalforbiddencults.r0547,68 MB
t-talesofmajeyalforbiddencults.r0647,68 MB
t-talesofmajeyalforbiddencults.r0747,68 MB
t-talesofmajeyalforbiddencults.r0847,68 MB
t-talesofmajeyalforbiddencults.r0947,68 MB
t-talesofmajeyalforbiddencults.r1047,68 MB
t-talesofmajeyalforbiddencults.r1147,68 MB
t-talesofmajeyalforbiddencults.r1247,68 MB
t-talesofmajeyalforbiddencults.r1347,68 MB
t-talesofmajeyalforbiddencults.r1447,68 MB
t-talesofmajeyalforbiddencults.r1541,33 MB
t-talesofmajeyalforbiddencults.rar47,68 MB
t-talesofmajeyalforbiddencults.sfv765 B
tinyiso.nfo6,82 KB