______ _____ ______
_____/ / _ _____/ / __ __\___ \__
_ _____ _\ / / _____ / _/ _______ _/ _/_ _____
_____/___ / /__/ / _ \__\__ /__ \ / ____/___
______ / /_ / / _/ / / / / / /___ /
_ / / /________/ _ \____/_____/ / /__/_____/ / /_
_/// / / _ _ / / __ _ / / _ _ / ///_
- /__________/ ---- /_____/_____/ ----- /__________/ ----- /__________/ ---
| |
| - P R O U D L Y P R E S E N T S - |
..:_________________________________________________________________________:..
: :
| Title : TINY METAL (Update v1.1.0) |
| ------------------------------------------------------------------- |
| |
| Publisher : Unties Platform : Nintendo Switch |
| Developer : Area 35 Origin : eShop |
| Genre : Simulation / Strategy Title ID : 010074800741A800 |
| Date : December 2018 Format : 17x50MB / NSP |
| |
:_________________________________________________________________________:
| |
| Summary |
| ------------------------------------------------------------------- |
| |
| It's WAR, in TINY METAL the revival of Japanese Arcade Wargaming! |
| |
| A turn-based strategy game of intrigue with a distinct Japanese |
| flavor that takes place in the aftermath of your king's |
| assassination. Roll out the tanks, create more troops, expand your |
| squad, and struggle for territory with war-room levels of control! |
| |
| Outfight the enemy with your own army of foot soldiers, tanks, |
| helicopters, tactical vehicles, and fighter jets. Capture rival |
| territories and extend your military power over the sprawling map |
| of Zipang. Follow the gripping story of Nathan Gries and answer for |
| yourself what is - and what isn't - worth fighting for. |
| |
| Inspired by turn-based strategy games of the past, TINY METAL takes |
| the finely honed gameplay of classical Japanese war gaming and |
| brings it into the modern era with great graphics, 15 unique units, |
| and never-before-seen gameplay mechanics. TINY METAL is the |
| Japanese arcade war game you wish you had as a kid. |
| |
| Story: |
| |
| Play as Artemisian Lieutenant Nathan Gries as he commands his units |
| to victory against the villainous nation of Zipang. |
| |
| Languages: English, French, Italian, German, Spanish, Russian, |
| Japanese, Korean and Chinese. |
| |
| Update/Patch Notes: v1.1.0 (v196608). |
| |
| This patch comes with a wide range of fixes, changes and new |
| content. The most noticeable update is that the opening cinematic |
| has been replaced by a more traditional loading screen. Balancing |
| changes have been made to many units, and all units can now be |
| healed in friendly structures - before it was limited just to |
| infantry units. |
| |
| A selection of new skirmish maps - including "Split Fire," "Sea of |
| Trees," and "Abandoned Park" - have been introduced as well, and |
| the Metalpedia has been updated with new lore. These alterations |
| are paving the way for the much-hyped multiplayer patch. |
| |
| TINY METAL's Multiplayer Patch 1.1.0 is here! Test your METAL (!) |
| with another player in a grilling multiplayer match and work |
| through a whole new campaign act with Wolfram's side of the story! |
| |
| Content: |
| |
| - Add three new skirmish maps "Split Fire", "Sea of Trees", and |
| "Abandoned Park". |
| |
| - Add loading screen in replacement of open cutscene video. |
| |
| - Expand Hero Units Metalpedia entry. |
| |
| UI: |
| |
| - Increase text size for event dialogs. |
| |
| - Add 0.1 second wait between Hero selection and landing selection |
| to prevent mis-presses. |
| |
| - Add canceling of fast forward during cutscene dialogs. |
| |
| - Add two extra zoom levels in field mode. |
| |
| - Allow player cursor to enter unseen terrain. |
| |
| - Make player cursor hover on top of tiles and not fixed to the |
| floor. |
| |
| - Make attack previews for indirect units show the unmoved attack |
| range. |
| |
| - Make camera panning track focusing on indirect unit's targets. |
| |
| - Make saving settings perform an immediate save to disk. |
| |
| - Move cutscene dialog buttons to non-moving position at bottom of |
| screen. |
| |
| - Reduce default unit voice play chance to 50% from 100%. |
| |
| - Increase contrast of hp % number on per unit hp bar. |
| |
| Balance: |
| |
| - Make all land-based units healable at Cities, HQs, and Factories. |
| |
| - Increase difficulty of M13 & M14 on both normal and New Game +. |
| |
| - Reduce flanking vulnerability of Fighter units to 15% for attacks |
| from behind. |
| |
| - Increase terrain sighting range by +1 for Riflemen, Lancer, |
| SpecOps, Sniper, and Scout units. |
| |
| - Increase terrain sighting range by +1 for all buildings that can |
| be captured. |
| |
| - Increase attack power of Riflemen and SpecOps against Sniper |
| units. |
| |
| - Increase attack power of Lancers against Heavy Metals. |
| |
| - Decrease difficulty of Mt. Forest in Skirmish Mode. |
| |
| Bugfixes: |
| |
| - Fix victory not being given to player on three or more team maps |
| under rare conditions. |
| |
| - Fix cursor realignment upon new player turn when auto-move to |
| next action is disabled. |
| |
| - Fix optional mission 3 (MX03) not revealing during New Game+ |
| mode. |
| |
| - Fix some UI text not being translated. |
| |
:_________________________________________________________________________:
| |
| Greets |
| ------------------------------------------------------------------- |
| |
| Abstrakt . Capital . Caravan . Dual Crew Shining . Eurasia |
| Lightforce . Menace . Mode 7 . Nightfall . Oldskool . Paradox |
| Quartex . Quasar . Rising Sun . Squire . Triforce . Venom |
: :
..:_________________________________________________________________________:..
: :
. SUXXORS - Arcade Wargaming! Since 2003. .