██▓███ ██▀███ ▓█████ ██▓ █ ██ ▓█████▄ ▓█████
▓██░ ██▒▓██ ▒ ██▒▓█ ▀ ▓██▒ ██ ▓██▒▒██▀ ██▌▓█ ▀
▓██░ ██▓▒▓██ ░▄█ ▒▒███ ▒██░ ▓██ ▒██░░██ █▌▒███
▒██▄█▓▒ ▒▒██▀▀█▄ ▒██ ▄ ▒██░ ▓▓█ ░██░░▓█▄ ▌▒██ ▄
▒██▒ ░ ░░██▓ ▒██▒░▒████▒░██████▒▒▒█████▓ ░▒████▓ ░▒████▒
▒▓▒░ ░ ░░ ▒▓ ░▒▓░░░ ▒░ ░░ ▒░▓ ░░▒▓▒ ▒ ▒ ▒▒▓ ▒ ░░ ▒░ ░
░▒ ░ ░▒ ░ ▒░ ░ ░ ░░ ░ ▒ ░░░▒░ ░ ░ ░ ▒ ▒ ░ ░ ░
░░ ░░ ░ ░ ░ ░ ░░░ ░ ░ ░ ░ ░ ░
░ ░ ░ ░ ░ ░ ░ ░ ░
▓
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░ PRELUDE PROUDLY PRESENTS ░
░ Torment.Tides.of.Numenera.UPDATE.v1.03.PS4-PRELUDE ░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░ Size ..............: 3.15GB ░ Platform ..........: PS4 ░
░ Title ID ..........: CUSA-05827 ░ Release Date ......: 25-05-2019 ░
░ Region ............: Europe ░ Format ............: PKG ░
░ IGN Score .........: Great (8.8) ░ Genre .............: Role-Playing Game (RPG) ░
░ Language ..........: Multi ░ Firmware ..........: 4.50 ░
░ Audio .............: EN ░ Subtitles .........: EN,DE,ES,FR,PL,RU ░
░ Files .............: 16 x 200MB ░ Version ...........: 1.03 (*) ░
░ Year ..............: 2017 ░ PRO Enhanced ......: No ░
░ PSN Required ......: No ░ VR Support ........: No ░
░ Developer .........: inXile Entertainment Inc. ░ Source ............: PSN Update ░
░ Publisher .........: Techland Publishing ░ Url ...............: tinyurl.com/tormenttofnpre ░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░ Description ░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
*** UPDATE / PATCH v1.03 ***
Highlights
- New Companion: Oom. Oom is a new stretch goal character who you will discover on your journey through the
Ninth World. Oom features its own companion quest, "Servant of the Tides", its own unique abilities for use
in combat and exploration, and interactions with various characters throughout the game.
- Added the Voluminous Codex. This new stretch goal feature unlocks lore and character entries as you explore
the game world.
- Added a new user interface element to the Inventory Screen which makes it easier to view companion
attitudes toward the Last Castoff. - Added a new user interface element to the Common Panel which better
messages the Last Castoff's current Legacy.
- Various balance improvements to Crisis gameplay throughout the game.
- Various balance improvements to exploration gameplay, especially in the later stages of the game.
- Cypher Sickness initialization is now delayed until after Equipment initialization. This should prevent
issues where loading a save file where equipment was preventing a cypher explosion would cause input to
freeze up.
- Remove all non-gameplay Fettles from companions when they're removed from the party. This should prevent
certain freezes from occurring. - Players can now advance to Tier 5 and Tier 6, allowing players to spend
their Experience Points more in the later game. This also allows the Last Castoff to gain abilities from
other character types.
- Numerous small UI fixes.
- Numerous small quest fixes.
Full Release Notes (Spoiler Warning) Conversations & Quests
- Fixed an issue where Flawed Simulacrum cannot be resolved if player obtains and uses the Chronal
Transference Device before persuading Finzin.
- Fixed an issue where Manth Pa states that Crooked Qeek is dead when she is alive, and alive when she is
dead.
- Fixed an issue where Rhin does not join party during the endgame if the Last Castoff says that they do not
need her help and then changes mind after. - Fixed an issue where Wayward Son does not start if player
resolved the Ashen Imitation quest and talked to Loss-of-self after turning off probability engines.
- Added additional protection against conflicting cutscenes during Ris fight.
- Cleared Ioxu's AI during a cutscene to prevent issues with it hanging.
- Removed waits on Omahdon's cutscene to avoid getting stuck.
- Fixed option to create Forged Letter of Pardon not being present if Tybir was recruited after obtaining
Letter of Pardon.
- Herja can no longer be sent to Decanted if Presevation of Beauty complete.
- Salimeri now correctly offers additional reward only if you didn't destroy all the Peerless drones.
- Fixed an issue where Beloved Slave could not be resolved if Rhin was recruited and dismissed before
starting it.
- Fixed an issue where Zaofi would get stuck chiseling during Rhin's cutscene, which could freeze gameplay.
- Fixed an issue in the Reef of Fallen Worlds where some tar blobs would vanish prematurely.
- Fixed an issue where players could acquire a duplicate company standard for Artaglio.
Gameplay
- Players can now advance to Tier 5 and Tier 6, allowing players to spend their Experience Points more in
the later game.
- The Last Castoff can gain abilities from other character types at Tiers 5 and 6.
- Remove all non-gameplay Fettles from companions when they're removed from the party. This should prevent
certain freezes from occurring.
- Fixed an issue wherein it was difficult to interact with Gar-koto.
- Adjusted Crisis AI to prevent enemies from clumping around a single target. This should reduce cases where
enemies would all rush a single target at the start of a fight.
- Adjusted enemy Initiative values across the game.
- Cypher Sickness initialization is now delayed until after Equipment initialization. This should prevent
issues where loading a save file where equipment was preventing a cypher explosion would cause input to
freeze up.
- Fixed issues with combat in the Bloom Heart Exterior and the Anechoic Lazaret.
- Player characters can now equip/unequip items on their turn in Crisis mode.
- Adult Rhin now correctly uses her own attitude value, rather than child Rhin.
- Collision trigger hazards only use interrupts when set to do so.
User Interface
- Added the Voluminous Codex. This new stretch goal feature unlocks lore and character entries as you explore
the game world. - Added a new user interface element to the Inventory Screen which makes it easier to view
companion attitudes toward the Last Castoff.
- Added a new user interface element to the Common Panel which better messages the Last Castoff's current
Legacy.
- Fixed a text overrun issue on the Ability Info Window.
- Fettle icons on the HUD portraits should now immediately appear when applied.
- The text label in the Journal Screen should be correctly re-localized when the language is changed.
- Fixed a couple of issues that would lock up Effort level selection in certain circumstances.
- Fixed font sizing bugs in multiple spots.
- Improved Free Combat Camera focus.
- The skill selection panels in Character Creation should now reflect skill changes caused by selecting a
Descriptor.
- Fixed an incorrect edge case comparison in conversation MarkedAsRead calculations.
- Unconscious characters should no longer show up in the Trade Window.
- The Crisis turn element should now be cleared when loading a game, preventing it from staying up in rare
cases.
- The Increase Tier Window should be correctly cleared when transitioning to a different scene.
- It should no longer be possible to use combat abilities while in a conversation during a Crisis.
- It should no longer be possible to discard equipped items during Crisis gameplay.
- Cyper Limit should correctly update when equipping/unequipping items.
- Fixed an issue with object selection scrolling on the Options Window dropdown elements.
- Addenda from inactive quest states should no longer trigger quest notifications.
- Map Window POI label text should now appear above the POI icons.
- Removed old code from Mere Window background that was causing it to explode.
Sound
- Added show/hide sound effects to the Loot Window.
- Improved sound effects on Lurker Bite attack.
- Improved sound effects in various places during Memovira's Fortress sequence.
- Oom sounds and "voice" added.
- Music adjusted in several scenes.
Performance
- Performance consistency improvements.
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░ Notes ░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
As usual another Playable release without providing any updates, our release is the latest update version
(1.03) of the game. Enjoy!
Requires 'Torment_Tides_of_Numenera_PS4-Playable' installation.
(*) Latest update version available at this time running on current PS4 firmware (5.05).
In order to play this game you will need:
1. A PS4 with Firmware 5.05.
2. A computer running the PS4 Exploit Host:
https://github.com/Al-Azif/ps4-exploit-host/releases
IF YOU LIKE THIS GAME, BUY IT!!!
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
░ Installation ░
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
1. Format your USB drive to exFAT file system.
2. Copy the .pkg file to the root of your USB drive.
3. Plug your USB drive to one of the USB ports of your PS4.
4. On your PS4, go to 'Settings' => 'User's Guide/Helpful Info' => 'User's Guide'.
5. The exploit selection should appear, start one of the HEN exploits.
6. Go to 'Debug Settings' => 'Game' => 'Package Installer' and install .pkg file.
7. Start the game and...
8. Enjoy!!!
░\o_ PRELUDE -- TEAM _o/░