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Pluralsight.Introduction.to.C.Sharp.Plug-in.Development.for.Maya.2019-XQZT
Introduction to C# Plug-in Development for Maya 2019
407.7 MB
08/10/2019
Course # : N/A
Published : Aug 9 2019
Modified : N/A
URL : www.pluralsight.com/library/courses/maya-2019-introduction-csharp-plugin-development
Author : Joshua Gaines
Duration : 1h 35m
Skill : Intermediate
Exer/Code : [X]
Description:
Since Extension 2 of Autodesk Maya 2013, the Maya .NET API, was introduced,
developers gained the ability to create C# plug-ins for Maya using Microsoft's
.NET technology. Like the Maya Python API, the .NET API is generated from the
Maya C++ API, but with the added advantage of having corresponding classes
containing the same names and set of functions. In this course, Introduction to
C# Plug-in Development for Maya 2019, you'll gain a better understanding of how
to use Maya .NET API to develop C# plug-ins. First, you'll discover how to make
a dependency node. Next, you'll get a better understanding of the Maya API
design. Finally, you'll explore node attributes and examine plug-ins from Maya's
devkit. When you are finished with this course, you should have a better
understanding of how to use C# plug-in development for Maya 2019.