.
________. ________ :__________ karl* _____\___.
_\ |________/ /_________ | _/________\________ / \\ |
_\\ | / _/_\ _ \| / _ \ \ // \\ |
|\\ | _// ___/_\\ \ \ // | _\ \ \/ / _\\|
| \\ : / | \ \ _// : \\ \ /| \\_
|__\\__________/_______________\____|\_____/_______________\_____|\/ |_______\
<:-\-------------------------------------/--------------------------:------:-
. . |
| P r o u d l y P r e s e n t s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Title : Wolfenstein: Youngblood (Update v1.3) |
| |
| Publisher : Bethesda Softworks Platform : Nintendo Switch |
| Developer : MachineGames Origin : eShop |
| Genre : First-Person / Action Title ID : 01003BD00CAAE800 |
: Date : September 2019 Format : 68x50MB / NSP |
.__ //|
| /---------------------------------------------------------------------/_:
|// .
| R e l e a s e N o t e s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Nineteen years after the events of Wolfenstein II, BJ Blazckowicz |
| has disappeared after a mission into Nazi-occupied Paris. Now, |
| after years of training from their battle-hardened father, BJ's |
| twin daughters, Jess and Soph Blazkowicz, are forced into action. |
| |
| Team up with a friend or play alone. Level up, explore, and |
| complete missions to unlock new abilities, weapons, gadgets, |
| cosmetics, and more to complement your playstyle and customize your |
| appearance. |
| |
| Wolfenstein: Youngblood features the most open-ended Wolfenstein |
| experience to date. From a new base of operations located deep in |
| the heart of the Paris catacombs, plan how and when to attack and |
| dismantle the Nazi regime. |
| |
| Languages: English, French, Italian, Spanish, Russian, Korean and |
| Chinese. |
| |
| Notes: If you are on FW 8.1.0 or lower (Masterkey 7) use your |
| favorite installer to ignore the FW requirement / or the latest CFW |
| version of your liking that supports FW 9.0.0. |
| |
| Update/Patch Notes: v1.3 (v196608) - Firmware: 9.0.0 / Mkey 7.0. |
| |
| * Patch Highlights |
| |
| * Adjusted difficulty of all boss fights |
| |
| * Enemies can now have their health bars toggled on or off in the |
| Options menu. (This does not turn off armor types.) |
| |
| * Took a variety of actions to reduce the feeling of enemy "bullet |
| sponginess" |
| |
| * An amount of ammo for basic weapons is now replenished after a |
| player respawns |
| |
| * Added more special weapon ammo throughout more difficult areas |
| |
| * Added duplicate tutorial laptops to the game to make 100% |
| completion more attainable |
| |
| * Fixed an issue that could cause some enemies in certain areas to |
| spawn prematurely |
| |
| * Increased the speed of switching between certain weapons to make |
| it easier to adapt to enemy armor types |
| |
| * Bug fixes |
| |
| * Client players can now explode Host player DKW charges by |
| shooting them |
| |
| * A data tape required to complete the Silent Outpost mission could |
| go missing, preventing completion of the mission. This tape will |
| now appear correctly for all players |
| |
| * Equalized damage modifiers for all weapon classes and upgrades |
| for Host and Client players. Previously a bug could cause one |
| player to do a lot more damage with certain weapon types and |
| upgrades |
| |
| * The "available unlocks" and message could play despite there |
| being active enemies. This will no longer occur |
| |
| * Fixed a variety of timing bugs with completion events that could |
| cause progression not to be saved in certain circumstances |
| |
| * Co-op levers will now work much more reliably when playing solo |
| |
| * Improved sister AI so that she gets out of the way of large |
| enemies more often and improved ability to successfully heal the |
| player when they are downed |
| |
| * Balance changes |
| |
| * Tutorials not collected by players in Paris Streets sections 1 or |
| 2 will now be present in Paris Streets section 3. This will allow |
| players to backtrack from later sections of the game in order to |
| get tutorials that count towards game completion percentage |
| |
| * Added checkpoints to all Tower mission and Tower Guardian fights. |
| Note that returning to the towers after completing the main |
| missions will not have checkpoints |
| |
| * Players who expend all lives and reset to the latest checkpoint |
| will now find their base weapons refilled to at least 50% of ammo |
| capacity. This will function with all ammo modifier skills and |
| upgrades but does not affect special or heavy weapons |
| |
| * Additional special weapon ammo has been added to all boss and |
| guardian fights |
| |
| * We have doubled the amount of damage done to armored enemies by |
| the incorrect weapon type. This will result in enemies feeling |
| much less absorptive of damage when the player has the wrong |
| weapon equipped. We still highly encourage players to spend their |
| silver to upgrade a variety of weapon types so as to maximize |
| damage to tough enemies |
| |
| * General Winkler has had his health lowered to be more in line |
| with the difficulty of the Zeppelin level |
| |
| * The Bombdog damage has been slightly lowered |
| |
| * The base Shotgun, Autopistol, and SMG damage output has been |
| increased to bring them in line with other basic weapons |
| |
| * Tower Gate Guardians have had their level lowered in all |
| Districts to better reflect the level of enemies inside the |
| Towers. The Towers are still intended to be played by players |
| level 20 or higher |
| |
| * Added the ability to toggle "iron sights" on/off. This option can |
| be found in the Controls menu |
| |
| * Added the option to turn off enemy health bars to the Gameplay |
| options. Note that this will not turn off armor barriers or enemy |
| level, so we recommend players have a high degree of familiarity |
| with enemies before turning health bars off |
| |
| * Added more than 20 additional duplicate tutorials to the |
| Districts to allow for easier game completion as well as better |
| coverage for new players |
| |
| * Added a unique icon for Tutorial Computers when player has the |
| correct Secrets Collector upgrade |
| |
| * Lowered Lothar's healthpoints during the "Penthouse" stage of the |
| boss |
| |
| * Made a variety of changes to Lothar's accuracy and damage during |
| his final stage |
| |
| * Added an alarm and audio cue for the 4th Reich jet planes during |
| the Lothar fight to give players more of a chance to dodge or |
| shoot down the planes |
| |
| * Reduced the number of missiles during the Lothar flight stage |
: |
.__ //|
| /---------------------------------------------------------------------/_:
|// .
| G r e e t i n g s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Abstrakt . Anthrox . Capital . Caravan . Complex |
| Dual Crew Shining . Duplex . Echelon . Eurasia . Kalisto . Legacy |
| Lightforce . Menace . Miracle . Mode 7 . Money . Mystic . Napalm |
| Nightfall . Oldskool . Paradox . Premiere . Project X . Protocol |
| Quartex . Quasar . Rising Sun . Scoopex . Sneakers . Triforce |
| |
-:-------------------------------------------------------------------------:>
| |
. VENOM - Still young! Since 2001. .