Prey.UPDATE.v1.05.PS4-PRELUDE

Section
Games/Playstation
Group
PRELUDE
Size
1,21 GB
Files
16
Date
2019-09-22

NFO

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░                                           PRELUDE PROUDLY PRESENTS                                            ░
░                                         Prey.UPDATE.v1.05.PS4-PRELUDE                                         ░
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░ SiZE ..............: 1.30GB                           ░ PLATFORM ..........: PS4                              ░
░ TiTLE iD ..........: CUSA-06560                       ░ RELEASE DATE ......: 23-09-2019                       ░
░ REGiON ............: Europe                           ░ FORMAT ............: PKG                              ░
░ iGN SCORE .........: Great (8.0)                      ░ GENRE .............: Action / Adventure               ░
░ LANGUAGE ..........: Multi                            ░ FiRMWARE ..........: 4.71                             ░
░ AUDiO .............: EN,ES,IT                         ░ SUBTiTLES .........: EN,ES,IT                         ░
░ FiLES .............: 14 x 100MB                       ░ VERSiON ...........: 1.05 (*)                         ░
░ YEAR ..............: 2017                             ░ PRO ENHANCED ......: Yes                              ░
░ PSN REQUiRED ......: No                               ░ VR SUPPORT ........: No                               ░
░ DEVELOPER .........: Arkane Studios                   ░ SOURCE ............: PSN Update                       ░
░ PUBLiSHER .........: Bethesda Softworks               ░ URL ...............: tinyurl.com/preyps4pre           ░
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░ DESCRiPTiON                                                                                                   ░
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  *** UPDATE / PATCH v1.05 ***

    Patch notes can be viewed at: https://bethesda.net/community/category/163/prey-playstation-4-support

    - Fixes to address screen-tearing/stuttering.
    - Player can no longer become blocked from rebooting Power Plant for the "Reboot" mission after killing the
      Technopath in Life Support.
    - Added weapon malfunction text for when weapons jam.
    - Fixed crash when mimicking bass guitar in the Yellow Tulip.
    - Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts
      through Dismantle, will now properly stack in the player's inventory automatically.
    - Loading a save from a previous version of the game will no longer remove all quests and inventory, or break
      the HUD.
    - Fix for some AI-related crashes.
    - Various combat tweaks/fixes for mimics.
    - Opening the TranScribe will no longer disrupt FoV settings.
    - The light on top of a turret will no longer become detached when the player jumps and glides while holding
      it.
    - Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.
    - Operator corpses from saves made on previous builds will no longer cause performance issues.
    - Repair II and III increase efficiency with suit patch kits. Reduced suit damage from enemies on easy and
      normal difficulty.
    - Increased wrench range and strength of melee aim assist. Wrench now always staggers mimics
      (interrupts attacks). Mimics stand further back to prevent players having to look down too much.
    - Stun Gun now tells the player when a target is out of its effective range. Weapons will display a "Weapon
      Offline" when disabled by EMP.
    - Hepatocytic Amp S-m186 chipset now properly only removes the negative effects of the "Drunk" debuff.
    - Player will now spawn in the correct location when traveling from Shuttle Bay to other locations.
    - Fixed rare crash when level transitioning to Life Support.
    - Reployers no longer lose collision when recycling them, and then loading a save where they were present.
    - Player can no longer bypass ceiling collision by mantling GLOO.
    - Danielle now voices the correct response to the player's actions with the Cook during the endgame sequence.
    - The fabricated coral detector chipset and the quest-given chipset now both function correctly to scan the
      coral when installed.
    - Fix for rare freeze/crash when in combat with Phantoms.
    - The Luther Glass quest will no longer incorrectly complete and fail after the player has already completed
      the quest in Trauma Center.
    - Lights are no longer sometimes incorrectly 'on' when the player enters the Cargo Bay for the first time.
    - Igwe will no longer be found in Cargo Bay when the 'meet January' call is triggered.
    - Mimic's wall jump attack animation is cancelled if they are stunned.
    - Treasure Hunt now lists an objective and marker to return to Abigail's workstation once all the maps are
      investigated.
    - The nightmare in the Arboretum is now able to get into the greenhouse and use ranged attacks on the player
      from the doorway.
    - Turrets can now be hacked properly if they've been previously controlled by the Technopath.
    - If the player manages to fully GLOO the greater mimic while it is in mid-lunge toward the player's face,
      the facegrab animation will no longer play and trap the player.
    - Hitting a stunned Phantom with the wrench no longer breaks their animations.
    - Raised phantoms and operators will no longer become hostile to the player when attaching grenades to them.
    - Various crash fixes.
    - Various text fixes.

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░ NOTES                                                                                                         ░
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  This patch includes 30+ fixes to a variety of bugs and crashes including fixes to address the screen-tearing
  and stuttering issues.

  Another GCMR shot in the feet by often releasing old updates 'Prey.v1.04.PATCH.READ.NFO.PS4-GCMR' when newer
  versions (1.05) were available at release time.

  We don't expect to be the last time we'll see this from them... "CLICK CLICK BOOOOOOOOOOOOOOOOOM!!!"

  Our release is the latest update version (1.05) of the game. Enjoy!

  Requires 'Prey.PS4-GCMR' installation.

  (*) Latest update version available at this time running on current PS4 firmware (5.05).

  In order to play this game you will need:

    1. A PS4 with Firmware 5.05.
    2. A computer running the PS4 Exploit Host:

      https://github.com/Al-Azif/ps4-exploit-host/releases


    IF YOU LIKE THIS GAME, BUY IT!!!

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░ iNSTALLATiON                                                                                                  ░
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    1. Format your USB drive to exFAT file system.
    2. Copy the .pkg file to the root of your USB drive.
    3. Plug your USB drive to one of the USB ports of your PS4.
    4. On your PS4, go to 'Settings' => 'User's Guide/Helpful Info' => 'User's Guide'.
    5. The exploit selection should appear, start one of the HEN exploits.
    6. Go to 'Debug Settings' => 'Game' => 'Package Installer' and install .pkg file.
    7. Start the game and...
    8. Enjoy!!!


░\o_                                            PRELUDE  --  TEAM                                            _o/░

Files

PathSize
prey.upd.v1.05.ps4-prelude.nfo8,77 KB
prey.upd.v1.05.ps4-prelude.r0095,37 MB
prey.upd.v1.05.ps4-prelude.r0195,37 MB
prey.upd.v1.05.ps4-prelude.r0295,37 MB
prey.upd.v1.05.ps4-prelude.r0395,37 MB
prey.upd.v1.05.ps4-prelude.r0495,37 MB
prey.upd.v1.05.ps4-prelude.r0595,37 MB
prey.upd.v1.05.ps4-prelude.r0695,37 MB
prey.upd.v1.05.ps4-prelude.r0795,37 MB
prey.upd.v1.05.ps4-prelude.r0895,37 MB
prey.upd.v1.05.ps4-prelude.r0995,37 MB
prey.upd.v1.05.ps4-prelude.r1095,37 MB
prey.upd.v1.05.ps4-prelude.r1195,37 MB
prey.upd.v1.05.ps4-prelude.r123,01 MB
prey.upd.v1.05.ps4-prelude.rar95,37 MB
prey.upd.v1.05.ps4-prelude.sfv574 B