Power_Rangers_Battle_for_the_Grid_Update_v1.6.1_NSW-VENOM
NFO
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| P r o u d l y P r e s e n t s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Title : Power Rangers: Battle for the Grid (Update v1.6.1) |
| |
| Publisher : nWay Platform : Nintendo Switch |
| Developer : nWay Inc. Origin : eShop |
| Genre : Fighting / Action Title ID : 0100E1E00CF1A800 |
: Date : November 2019 Format : 25x50MB / NSP |
.__ //|
| /---------------------------------------------------------------------/_:
|// .
| R e l e a s e N o t e s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| It's Morphin Time! Power Rangers finally comes to Nintendo Switch. |
| Pit current and classic Rangers like never before in 3 vs. 3 tag |
| battles. |
| |
| A modern take on the 25 year franchise, Power Rangers: Battle for |
| the Grid showcases stunning graphics and vivid details. Pit current |
| and classic Rangers and villains like never before in 3 vs. 3 tag |
| battles. Test your skills online against friends and players from |
| around the world for endless replayability. A streamlined combat |
| system welcomes newcomers with simplified controls while |
| maintaining depth for the most dedicated competitor to learn and |
| master. |
| |
| 25 YEARS OF RANGERS. |
| |
| Generations of Power Rangers collide across the multiverse's 25 |
| year history. Experience authentic but reimagined Power Rangers |
| battle sequences like never before. |
| |
| EASY TO LEARN, HARD TO MASTER. |
| |
| Power Rangers: Battle for the Grid features traditional fighting |
| game controls. This easy to learn but hard to master game is |
| designed to welcome players of all skill levels. |
| |
| Languages: English, French, German, Spanish and Portuguese. |
| |
| Update Notes: v1.6.1 (v589824). Firmware 9.0.1 and master key 7.0 |
| are required. |
| |
| * Bug Fixes |
| |
| * Udonna's Frost Orb no longer causes permanent freeze when hitting |
| the opponent during their pre-jump state |
| |
| * Quantum Ranger no longer soft locks the game when he's thrown by |
| Jason |
| |
| * Magna Defender's OTG state after his wall bounce hit reaction now |
| behaves consistently |
| |
| * Tommy, Drakkon, Udonna: projectile limitations are now correctly |
| applied and cannot be bypassed with crouch input |
| |
| * Jason |
| |
| * Neutral Special (counter) no longer has any super armor |
| post-counterattack, due to its new mechanics and utility |
| |
| * Kat Manx |
| |
| * Standing medium hitstun reduced from 33 to 28, with its cancel |
| window moving up 2 frames earlier, mitigating the effectiveness |
| of specific ground loop combos |
| |
| * Standing heavy hitstun reduced from 35 to 30 frames |
| |
| * Magna Defender |
| |
| * Fixed a specific hit reaction with EX attack; it now guarantees |
| the follow-up ground bounce and no longer puts the victim into a |
| backwards spinning knockdown (after using up all ground bounces, |
| for instance) |
| |
| * Mastodon Sentry |
| |
| * Fixed an issue with forward Special (mine) spawning a mine in |
| mid-air if certain hurtbox conditions are met |
| |
| * Forward Special (close range, button tap) startup reduced by 1f |
| |
| * Ranger Slayer |
| |
| * Fixed an issue with chaining from nocked high arrows (standing |
| medium); you can now cancel this attack into standing heavy, |
| instead of standing heavy 2 |
| |
| * Fixed an issue with nocked forward Special (rising knee): hitbox |
| and frame data is now consistent with its normal version |
| |
| * Nocked forward + medium (slayer rain) now has OTG properties |
| |
| * Udonna |
| |
| * Ice Spike projectiles (forward Special) can no longer spawn |
| outside of the arena, making it much more reliable in corner |
| combos. Damage has been slightly reduced |
| |
| * Super now causes a crumple hit reaction, allowing for follow-up |
| attacks. Damage has been reduced |
| |
| * Neutral Special (Frost Orb) juggle limiter penalty reduced |
| significantly, but is now limited to one per combo (second Frost |
| Orb hit causes air reset), allowing for lengthier combos off of |
| stray Frost Orb hits |
| |
| * Crouching heavy now has OTG properties (limited spinning |
| knockdown) |
| |
| * Shadow Ranger |
| |
| * Fixed a specific rear hitbox issue with neutral Special > H ("For |
| Isinia!"), that extended Shadow's hurtbox way behind him against |
| certain projectiles |
| |
| * Quantum Ranger |
| |
| * Fixed an issue with Evasive Gambit > L ("Up Here" teleport) |
| airblock animation playing incorrectly |
| |
| * Quantum Power crouching heavy (launcher): added a launch |
| limitation to mitigate effectiveness of specific loop combos |
| |
| * Known Issues |
| |
| * Certain beam projectiles can be reflected by Shadow Ranger's |
| forward Special and Goldar's back heavy |
| |
| * While on 2P side (on the right side, facing left), calling an |
| assist while the opponent is KO'd can cause the assist to face |
| the incorrect direction. To be fixed in the next update |
: |
.__ //|
| /---------------------------------------------------------------------/_:
|// .
| G r e e t i n g s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Abstrakt . Anthrox . Capital . Caravan . Complex |
| Dual Crew Shining . Duplex . Echelon . Eurasia . Kalisto . Legacy |
| Lightforce . Menace . Miracle . Mode 7 . Money . Mystic . Napalm |
| Nightfall . Oldskool . Paradox . Premiere . Project X . Protocol |
| Quartex . Quasar . Rising Sun . Scoopex . Sneakers . Triforce |
| |
-:-------------------------------------------------------------------------:>
| |
. VENOM - Mighty Morphin! Since 2001. .
Files
| Path | Size |
|---|---|
| v-power_rangers_battle_for_the_grid_v589824.nfo | 12,40 KB |
| v-power_rangers_battle_for_the_grid_v589824.r00 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r01 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r02 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r03 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r04 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r05 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r06 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r07 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r08 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r09 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r10 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r11 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r12 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r13 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r14 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r15 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r16 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r17 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r18 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r19 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r20 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r21 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r22 | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.r23 | 5,73 MB |
| v-power_rangers_battle_for_the_grid_v589824.rar | 47,68 MB |
| v-power_rangers_battle_for_the_grid_v589824.sfv | 1,42 KB |