Packt.Build.a.Multiplayer.Kart.Racing.Game.in.Unity.2019-XQZT

Section
Appz
Group
XQZT
Size
3,67 GB
Files
18
Date
2020-03-18

NFO

Another exquisit release

Packt.Build.a.Multiplayer.Kart.Racing.Game.in.Unity.2019-XQZT

     Title: Build a Multiplayer Kart Racing Game in Unity 2019
 Publisher: Packt
      Size: 3.7G (3937392412 B)
     Files: 16F
      Date: 03/18/2020

  Course #: 9781800200647
      Type: N/A
 Published: 28 Feb 2020
  Modified: N/A
       URL: www.packtpub.com/game-development/build-a-multiplayer-kart-racing-game-in-unity-2019-video
    Author: N/A
  Duration: 13 hours 43 minutes
     Skill: N/A
 Exer/Code: [X]

Installation:
Unpack that shit, run that shit

Description:
This course will get you hands-on with putting together your own
kart racing game in a systematic way.  It will guide you
through constructing a single-player experience with
intelligent NPC components from scratch and then adding on
networking functionality with a Photon master server to create a
multiplayer game.
The course begins with a detailed
explanation of Unity's vehicle physics system. You’ll go on to
construct a four-wheeler car from scratch using wheel
colliders and rigidbodies. You’ll test every setting and check the
different functionalities to achieve the right balance of skid,
acceleration, braking, and weight. Next, you’ll transfer this
system to a top-quality kart model and place it in a racing track
environment, adding artificial intelligence mechanics to
develop non-player character vehicles that can effectively drive
around the track while avoiding or in some cases bumping other
players. A dedicated section will help you calculate race places
and add a heads-up display (HUD) containing a rear view camera,
mini-map and player leader board.  Moving ahead, you'll learn how to
implement a camera-following script that you can use to switch
between players for differing points of view. Once you’ve
completed the single player game, you’ll use the Photon API to set
up a master server and then add multiplayer functionality to the
game, which will enable you to play with your friends.  Toward the
end, you will learn how to create your own server, send remote
procedure calls to other players and instantiate networked
objects, including AI characters.
By the end of this course, you
will have gained the skills you need to confidently create
exciting multiplayer kart racing games using Unity.
 All the
codes and supporting files for this course will be available at-

Files

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