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| P r o u d l y P r e s e n t s |
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| |
| Title : Book of Demons |
| |
| Publisher : 505 Games Platform : Nintendo Switch |
| Developer : SONKA Origin : eShop |
| Genre : RPG / Action / Adventure Title ID : 01007A200F452000 |
: Date : May 2020 Format : 16x50MB / NSP |
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| R e l e a s e N o t e s |
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| |
| Slay the armies of darkness and defeat the Archdemon to save the |
| Paperverse! |
| |
| Book of Demons is a Hack & Slash Deck-building hybrid in which you |
| decide the length of quests. Wield magic cards and slay the armies |
| of darkness in the Old Cathedral dungeons. Save the terror-stricken |
| Paperverse from the clutches of the Archdemon himself! |
| |
| Cards and Deckbuilding - Book of Demons is not a card game, but |
| items, spells, and skills are all expressed as cards. The strategy |
| lies in adapting your hand to each situation. Cards can be upgraded |
| with runes and you can find many variants with diverse bonuses. |
| Legendaries are the most awesome, but hard to acquire. |
| |
| Tailored sessions with Flexiscope - Book of Demons respects your |
| time. Features the Flexiscope engine, which allows you to divide |
| the game into sessions of any size. It even learns the pace of your |
| gaming and predicts the time to complete the next session. |
| |
| Unique Mechanics - Simplified movement and combat mechanics are |
| what sets Book of Demons apart from most other hack & slash games. |
| There's often just not enough time to click-remove all obstacles, |
| such as monster shields, enemy spells, poison, or knocked cards, so |
| timing, card selection and order of execution are critical. |
| |
| Hack & Slash in the world of the Paperverse - Book of Demons takes |
| place in the Paperverse, a world that exists entirely inside of a |
| pop-up book. |
| |
| It's a tale of good and evil about saving the world from the |
| ultimate devilry. Sounds familiar? Inspired by the dark and gloomy |
| atmosphere of the first Diablo game, Book of Demons is part tribute |
| and part parody of the hack & slash classics. |
| |
| Comfort of Gameplay - Many Book of Demons features were designed |
| with gameplay comfort in mind. Points of interest are marked at the |
| top of the screen and get revealed once you get closer. Your |
| character leaves footprints, which can be used to track your way |
| back or notice paths already visited without opening the map. |
| |
| Challenging Endgame - On average, it takes about 10 hours to |
| complete the campaign with a single class, but maxing out a |
| character and mastering all of the higher Freeplay difficulty |
| levels and Quests takes much longer. The Roguelike mode offers |
| another level of challenge with permadeath, restricted healing, and |
| even more obstacles to overcome. |
| |
| Languages: English, French, Italian, German, Spanish, Portuguese, |
| Russian, Japanese, Korean and Chinese. |
| |
| Notes: Firmware 9.2.0 is required. |
: |
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| G r e e t i n g s |
| - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| |
| Abstrakt . Anthrox . Capital . Caravan . Complex |
| Dual Crew Shining . Duplex . Echelon . Eurasia . Kalisto . Legacy |
| Lightforce . Menace . Miracle . Mode 7 . Money . Mystic . Napalm |
| Nightfall . Oldskool . Paradox . Premiere . Project X . Protocol |
| Quartex . Quasar . Rising Sun . Scoopex . Sneakers . Triforce |
| |
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| |
. VENOM - Hacking & Slashing those Hot Blondes in Hell! Since 2001. .