Packt.-.Game.Development.Projects.With.Unreal.Engine.Learn.To.Build.Your.First.Games.And.Bring.Your.Ideas.To.Life.Using.UE4.And.Cplusplus.2020.Retail.EPUB.eBook-BitBook

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2021-06-29

NFO

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 ■▀▀▀   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  ░ BitBook Presents ░  ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀■

Game Development Projects with Unreal Engine - Learn to Build Your First Games a
                 by Hammad Fozi, Goncalo Marques, David Pereira                 
                                     (p)n/a                                     

 ■▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄   ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄   ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄■
                        ▀▄▀                          ▀▄▀
   DATE: 22-06-2021      ▓   SIZE: 22.29 MB           ▓   PAGES: n/a           
   FORMAT: EPUB          ▒   DISKS: 1x50.00MB         ▒   EDITION: n/a          
   LANGUAGE: English     ░   ISBN: 9781800209220      ░   REMOVED: DRM

                              https://is.gd/5jrKWk                              

 ■▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀■

  Learn the tools and techniques of game design using a project-based
 approach with Unreal Engine 4 and C++ Key Features Kickstart your career or
 dive into a new hobby by exploring game design with UE4 and C++ Learn the
 techniques needed to prototype and develop your own ideas Reinforce your
 skills with project-based learning by building a series of games from
 scratch Book Description Game development can be both a creatively
 fulfilling hobby and a full-time career path. It's also an exciting way to
 improve your C++ skills and apply them in engaging and challenging
 projects. Game Development Projects with Unreal Engine starts with the
 basic skills you'll need to get started as a game developer. The
 fundamentals of game design will be explained clearly and demonstrated
 practically with realistic exercises. You'll then apply what you've learned
 with challenging activities. The book starts with an introduction to the
 Unreal Editor and key concepts such as actors, blueprints, animations,
 inheritance, and player input. You'll then move on to the first of three
 projects: building a dodgeball game. In this project, you'll explore line
 traces, collisions, projectiles, user interface, and sound effects,
 combining these concepts to showcase your new skills. You'll then move on
 to the second project; a side-scroller game, where you'll implement
 concepts including animation blending, enemy AI, spawning objects, and
 collectibles. The final project is an FPS game, where you will cover the
 key concepts behind creating a multiplayer environment. By the end of this
 Unreal Engine 4 game development book, you'll have the confidence and
 knowledge to get started on your own creative UE4 projects and bring your
 ideas to life. What you will learn Create a fully-functional third-person
 character and enemies Build navigation with keyboard, mouse, gamepad, and
 touch controls Program logic and game mechanics with collision and particle
 effects Explore AI for games with Blackboards and Behavior Trees Build
 character animations with Animation Blueprints and Montages Test your game
 for mobile devices using mobile preview Add polish to your game with visual
 and sound effects Master the fundamentals of game UI design using a heads-
 up display Who this book is for This book is suitable for anyone who wants
 to get started using UE4 for game development. It will also be useful for
 anyone who has used Unreal Engine before and wants to consolidate, improve
 and apply their skills. To grasp the concepts explained in this book
 better, you must have prior knowledge of the basics of C++ and understand
 variables, functions, classes, polymorphism, and pointers. For full
 compatibility with the IDE used in this book, a Windows system is
 recommended.
 
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