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┌────────────────────────────────────────────────────────────────────────────┐
│■■ » RELEASE iNFORMATiON « ■■│
└─┬────────────────────────────────────────────────────────────────────────┬─┘
│░│ TiTLE : Prefactoring (Paperback) │░│
│░├────────────────────────────────────────────────────────────────────────┤░│
│░│ AUTHOR : Ken Pugh │░│
│░├────────────────────────────────────────────────────────────────────────┤░│
│░│ PUBLISHER : O'Reilly │░│
│░├────────────────────────────────────┬───────────────────────────────────┤░│
│░│ iSBN : 0596008740 │ MAKER : Team DDU │░│
│░├────────────────────────────────────┼───────────────────────────────────┤░│
│░│ PAGES : 238 Pages │ PACKAGER : Team DDU │░│
│░├────────────────────────────────────┼───────────────────────────────────┤░│
│░│ EDiTiON : September 1, 2005 │ SUPPLiER : Team DDU │░│
│░├────────────────────────────────────┼───────────────────────────────────┤░│
│░│ LANGUAGE : ENGLISH │ FORMAT : CHM │░│
│░├────────────────────────────────────┼───────────────────────────────────┤░│
│░│ RLS DATE : 09/29/05 │ SiZE : 0.79 MB │░│
┌─┴────────────────────────────────────┴───────────────────────────────────┴─┐
│■■ » RELEASE NOTES « ■■│
└─┬────────────────────────────────────────────────────────────────────────┬─┘
│░│ │░│
│░│ [Product Information] │░│
│░│ │░│
│░│ More often than not, developers will stop a large project in the │░│
│░│ middle of the build stage to rethink and recode the software design │░│
│░│ so it's cleaner and more efficient. Known as "refactoring," this │░│
│░│ process eats up valuable time and money. To help offset │░│
│░│ refactoring, this book presents a new process called │░│
│░│ "prefactoring," the premise of which states that you're better off │░│
│░│ considering the best possible design patterns before you even begin │░│
│░│ your project. │░│
│░│ Prefactoring, in essence, is the art of applying the insights │░│
│░│ gleaned from previous experience (whether yours or someone else's) │░│
│░│ when developing software to new projects. Doing so will likely │░│
│░│ save you from making costly design changes midstream--and maybe │░│
│░│ even save your job! │░│
│░│ This practical, thought-provoking guide details prefactoring │░│
│░│ guidelines in design, code, and testing, each derived from the │░│
│░│ lessons of many developers over many years. With these guidelines, │░│
│░│ you're far more likely to create more readable and maintainable │░│
│░│ code before you reach the second-guessing stage. │░│
│░│ To help communicate the many facets of this process, Prefactoring │░│
│░│ follows the example of a fictitious client, Sam, as he seeks to │░│
│░│ create a software system from beginning to implementation. Among │░│
│░│ the topics covered: │░│
│░│ --General development issues │░│
│░│ --Implementation classes │░│
│░│ --Object-oriented design │░│
│░│ --Creating reports via separation of concerns │░│
│░│ --Associations and states │░│
│░│ --Creating and testing interfacesIf you understand object- │░│
│░│ oriented design, and you want to save time and money by considering │░│
│░│ more efficient designs before you begin your project, Prefactoring │░│
│░│ will show you the way. It won't guarantee that you'll never need to │░│
│░│ refactor your design or code again, but you're sure to cut down on │░│
│░│ the amount of refactoring you do. │░│
│░│ │░│
│░│ │░│
│░│ [Install Information] │░│
│░│ │░│
│░│ Unpack it ! │░│
│░│ │░│
│░│ [For more information] │░│
│░│ │░│
│░│ http://www.amazon.com/exec/obidos/tg/detail/-/0596008740/ │░│
│░│ │░│
┌─┴────────────────────────────────────────────────────────────────────────┴─┐
│■■ » CONTACT iNFORMATiON « ■■│
└─┬────────────────────────────────────────────────────────────────────────┬─┘
│░│ │░│
│░│ Nothing but suppliers ATM! │░│
│░│ │░│
│░│ If you wish to contact us, you may email us at: │░│
│░│ Email: teamddu[at]land[dot]ru │░│
│░│ │░│
┌─┴────────────────────────────────────────────────────────────────────────┴─┐
│■■ TEAM DDU ( Day Day UP ) 2004 x!FEAR ■■│
└────────────────────────────────────────────────────────────────────────────┘