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BB3D Presents:
<> <>
SkinFX.v2.0.for.3ds.Max.Proper-BB3D
+---------------------------------------------------------------------------+
| RELEASE INFO |
+---------------------------------------------------------------------------+
| Cracked by..: n0MAD Supplier...: Lumonix |
| Packed by...: Team BB3D Date.......: 24/03/2007 |
| Rls Type....: Keygen Disk Size..: 02x.5.00MB |
| Protection..: Other Platform...: WinAll |
+---------------------------------------------------------------------------+
http://www.lumonix.net/
Release Notes:
Proper reason:
2007-03-20 LUMONIX_SKIN_FX_V2.0_FOR_3DS_MAX_WIN32_64-XFORCE
is a complete MU of 2007-03-10 SkinFX.v1.33.for.3ds.Max-BB3D and should
have been nuked accordingly.
It seems thesedays they have nothing better but to sniff BB3D releases and
add complete lies in their NFOs with crap loads of MU for their fans,
oversized and repacks, mis-tags to avoid the nukers, not forgetting the
half working cracks and the PRRRRRRRRRRRROOOPPER bullshit releases, we're
still laughing over the Christmas period and making someone slave away to
produce a mudbox keygen, keep it coming :) We didnt release this for the
numbers just to highlight what is happening.
Skin FX is a 3dsMax based modifier (deformer) that gives the artist the
ability to simulate mesh being deformed or sliding over other objects such
as skin sliding over bone or muscle. Skin FX can also help to control
volume loss, which is a common problem with regular skinning techniques.
Skin FX makes it possible to simulate effects such as Skin Sliding, Flesh
Jiggle and Tentacle Dynamics at very little performance cost.
Skin FX can be used for many types of effects from:
Muscle deformation to foot prints in snow to faking soft-body deformations.
Finally, Skin FX is an artist driven muscle and skin deformation plug-in.
It is not a scientific muscle simulation tool. Instead it gives artists the
control and workflow they need to take the next step in skin deformation.
Whats New:
New Features:
- Flesh Simulation tools (Jiggle)
- Tentacle Dynamics
- Breakable Constraints
- Sticky Constraints
- Simple Soft Body and Rigid body Physics
- Basic Cloth
- Forces: Constant (Gravity etc), Wind and Normal
- New shape objects: Box, Tetrahedron (for Tentacle Dynamics and Collision)
- Muscle Bulge shaping parameters
- Maximum Deformation Parameter (prevents extreme deformations)
- Optimized performance (Relax)
- Isolation Tools (for working on small areas or individual muscles of the
mesh)
Bugs fixed:
- Pressing the 'New' button in 3dsMax would cause a (non-fatal) error
message to pop-up in 3dsMax 6 and 7
Install/Crack Notes:
1. Unpack and Install
2. Use our Multi-KeyGen to generate a valid serial number.
Note: To run the KeyGen, Open 3ds Max then under Maxscript run script and
point to KeyGen
Thats it....
*enJoy* !!!
Team BB3D *
Greets: SSG, SCOTCH, ARN, CT, CORE, ENGiNE, ICU & SnD
We are looking for crackers & suppliers
+---------------------------------------------------------------------------+
| Contact Us |
| BlueBeta3D@hushmail.com |
+---------------------------------------------------------------------------+
* Note
BB3D are helping friends to bring releases to an audience for educational
usage, those that want to learn & non-commercial purposes only.
Making money with it? >>> Then buy it!!!