Wordware.Modeling.UV.Mapping.and.Texturing.3D.Game.Weapons.Nov.2006.eBook-BBL

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0day
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BBL
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20,72 MB
Files
5
Date
2007-03-27

NFO

                                                                              
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   Modeling, UV Mapping, and Texturing 3D Game Weapons (c) by Wordware 
   Publishing, Inc. publisher 

   The PDF eBook with ISBN: 1556228708 and Pub Date: November 25, 2006
   Was successfully packed into: 05 disks by size 5.00mb
   It became possible on: 03/27/2007

 ·-───────────────────────────────────────────────────────────────────────--· 

   This book is all meat and cuts right to the point - modeling and 
   texturing game weapons like a professional. Written by Christian Chang, 
   weapons modeler on America's Army and now at EA, this book delivers what 
   the reader wants. Starting with a discussion on customizing your 
   modeling application for ease of use, the book emphasizes the importance 
   of employing professional techniques when setting up your project. From 
   there, the chapters concentrate on creating specific weapons - from a 
   samurai sword to a modern high-velocity, fully-automatic machine gun - 
   in a step-by-step progression from simple to complex. Each weapon is 
   modeled, UV mapped, optimized, and finally textured for realism. 

   http://www.amazon.com/exec/obidos/tg/detail/-/1556228708/

    INSTALL NOTES

   Unzip, unrar and enjoy

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                BBL IS A SIGN OF THE EBOOK'S QUALITY SINCE 2005

Files

PathSize
b-570b01.zip4,67 MB
b-570b02.zip4,63 MB
b-570b03.zip4,65 MB
b-570b04.zip4,67 MB
b-570b05.zip2,09 MB