Alien_Outbreak_2_Invasion_v1.1.3_Unlocker-TNT

Section
0day
Group
TNT
Size
14,26 KB
Files
2
Date
2007-04-01

NFO

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                   T h e     N o v a     T e a m
 _____________________________________·_________________________________SN/TNT_

⌠───T─h─e───N─o─v─a───T─e─a─m─────TNT──¥──TNT─────T─h─e───N─o─v─a───T─e─a─m───┐
│                                  Presents:                                  │
│─────────────────────────────-~~~~~~~~~~~~~~~~~-─────────────────────────────│
│                                                                             │
│                      Alien Outbreak 2: Invasion v1.1.3                      │
│                                 *Unlocker*                                  │
│                         (c)2007 Bee Games / Alawar                          │
│                                                                             │
└──────────────────────────────────────┴──────────────────────────────────────⌡

┌─────────────────────────────────────────────────────────────────────────────┐
│                                                                             │
│    Supplied By : TEAM TNT                 Release Date : 04/01/2007         │
│     Cracked By : TEAM TNT                   Protection :                    │
│    What is it? : Unlocker                  OS Required : WinXX              │
│    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg      │
│                                                                             │
├─────────────────────────────────────────────────────────────────────────────┤
│   Requirements : The Game                                                   │
└─────────────────────────────────────────────────────────────────────────────┘

 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Release Notes ■
                               ~~~~~~~~~~~~~~~~~

A SavedGame giving you access to all of the areas of the game.

Unlocks: 
         All 8 Missions for each of the 5 Difficulty Settings


NOTE: 
      Each Mission has 10 Waves (or consider them 10 Levels).
      This game only allows you to start at Wave #1 for each Mission.


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■ Installation  ■
                               ~~~~~~~~~~~~~~~~~

1. UnZIP all archives to a temporary directory.

2. Always make a backup copy of your game file(s) first:
   "My Documents\BeeGames\AlienOutbreak2Invasion\options.ini"

   a) Windows 9x kernel (98/ME):
      "My Documents" is usually in "C:\"
   b) Windows NT kernel (NT/2K/XP):
      "My Documents" is usually in "C:\Documents and Settings\<username>\"

3. UnRAR the archive to your "My Documents" directory, 
   overwriting any existing files.
   Always unRAR with full paths!

   If you have trouble, run the game once and quit it.  Then, search your 
   drives for the following to find the correct location for extraction:
   AlienOutbreak2Invasion.log

4. At the Main Menu, select "New Game"


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                               ■  TNT    News  ■
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, Cheat Codes, & Trainers:

  Seeing as how many users do NOT have 0day/ access older than 6 months, we 
  will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers 
  (which we will refer to by using the term '0day-dox') for updated versions of 
  0day-section game releases.

  The oddity about this is that even if older 0day-dox still work perfectly on 
  the new game versions, we will still put out a new set of 0day-dox 
  specifically tagged for the new game version.  The new 0day-dox will also be 
  tested to make sure they work properly for a new game version, even if they 
  are 100% the same files as a previous version's dox.

  We use a "6-month Minor Update rule" so as not to flood the hell out of the 
  scene.  This means that we will wait until 6 months (calendar time) from the 
  PRE date of the previous 0day-dox.  By 'calendar time', an example is that 6 
  months after January 02 2005 will be July 02 2005.  Six months, not 180 days, 
  to avoid archaic calculations.  After that time, we will wait AGAIN for a new 
  version of the game.  We will NOT use new game versions that came out during 
  the 6 month waiting period.  When a brand new game version is PRE-released 
  after the 6 months of waiting, we will release new 0day-dox for it as needed.

  Of course, MU rules do not affect Major Version updates, such as when a 
  program goes from v3.92 to v4.00.  We always make new dox for Major Version 
  changes, regardless of the amount of time (even if 3.92 came out 1 day ago).

  --------

  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!  
  Screw that lame-ass retarded script and all you noobies who use it.

  Egotism is good in small doses.

  There is nothing wrong with flaming code/crack thieves.  We encourage it.

  Quality and quantity are both possible simultaneously, yet often difficult.

  We continue our journey...


 ·-=≡=-────────────────────────────────╪────────────────────────────────-=≡=-·
                      

Files

PathSize
TNT.NFO8,07 KB
tntao2u2.zip6,19 KB