UDEMY.Pixel.Art.Master.Course.Beginner.to.Professional.Freelance.2025.BOOKWARE-MiMiR

Section
eBooks/Audiobooks
Group
MiMiR
Size
14,08 GB
Files
33
Date
2026-01-21

NFO

Mímir, Keeper of the Well of Wisdom
  
  Pixel Art Master Course - Beginner to Professional/Freelance

  https://www.udemy.com/course/pixel-art-master-course/

  Year         : 2025
  Language     : English
  Level        : All Levels
  Category     : Design
  Subcategory  : Game Design
  Duration     : 23h 44m
  Lectures     : 222
  Rating       : 4.7/5 (10,410 reviews)
  Students     : 63,459

  INSTRUCTOR(S)


  HEADLINE
    Learn ALL about pixel art in an always growing course! Get
    access to basic and pro techniques with daily feedbacks!


  WHAT YOU'LL LEARN
  * Learn how to create both SIMPLE and COMPLEX pixel art!
    Objects, characters, environment, animations - ALL of it!
  * Build your own game art with prototypes!
  * Where to find clients, how to talk to them and how much to
    charge for your work!
  * You will learn to design and animate pixel art for all game
    genres (e.g. RPG, Platformer, Top-down)
  * Get access to Discord server where you can work on real
    projects with other people


  REQUIREMENTS
  * You need a working PC, preferably with a mouse and a
    keyboard.


  WHO IS THIS COURSE FOR
  * Game developer that wants to learn simple pixel art for
    games
  * Beginner pixel artist that wants to become an expert
  * Experienced pixel artist that wants to expand existing
    knowledge and learn new skills
  * Game artist that wants to learn new field of art
  * Anyone that wants to learn how to communicate in game
    industry
    and how to earn money
  * If you want to join exclusive pixel art community


  DESCRIPTION
  This course teaches everything about pixel art for video
    games.
  From the very basics to the advanced techniques. Students will
  learn about lines, shapes, color theory and harmony, creating
    a
  color palette, designing characters, backgrounds, items,
    making
  animation and even how to start freelancing. You will also
    learn
  a lot about game design principles and how art is connected
    with
  game design. If you are new to art (or pixel art) or want to
  create better art for your indie game then this course is for
  you. This course is always growing with ?new lessons. If there
  is a topic that you would like me to cover, you can message me
  and I will make it. I am on Udemy and Discord server every day
  and I also stream on Discord every month so you can easily get
  into contact with me. By purchasing this course you get a
  LIFETIME access to this course, including all future updates.
  The course started with only 60 videos, now it's over 200. And
  there are more videos in the making! I am available every day
    on
  Udemy and Discord  - to give you feedback, to help you
    overcome
  your limits, to help you become a better artist in fun and
  relaxing way. I'm here for you every step of the way if you
    need
  me. Discord (3000+ members) also provides certain benefits
    once
  you reach a certain role on the server such as getting access
    to
  exclusive channels. The wonderful community there also
    provides
  a place for you to share your work, get feedback or even just
  hang out and chill with people of similar interest! Connect
    and
  work with other people on game jams (if you want). Yes, even
    if
  you want to find game coders and music compositors (or if
    you're
  one who's looking for an artist)! This course has 3 big parts:
  beginner [B], intermediate [I] and advanced [A]. Each section
    is
  marked with a letter inside square brackets at the end of it's
  title with corresponding difficulty. This course will
    strengthen
  your foundations in art and pixel art. It will build your
  confidence in your art and give you the information you need
    to
  continue improving your pixel art and start making money. By
    the
  time you finish the course, you will already have a portfolio
  for different game genres with practical game design.
    Languages
  and subtitles: entire course is available in multiple
    languages.
  English subtitles have been manually reviewed, fixed and they
  work properly. Please note that other languages for subtitles
  have been auto-translated from English language. While I'm
    aware
  it's not a perfect solution, it should be of great use.
    Current
  videos in the making: Topics for Q1 2026 - Finishing Animation
  in Advanced sections


  COURSE CONTENT

  Chapter 1: Getting started
    1. How this course works
    2. 2024 Update (extra info + Aseprite)
    3. What software to use? Free or paid?
    4. Photoshop basics
    5. Pyxel Edit
    6. Aseprite
    7. Aseprite Tilemap Feature
    8. Piskel

  Chapter 2: Lines and Shapes [B]
    9. Intro
    10. Lines
    11. Challenge 1
    12. Shapes
    13. Challenge 2

  Chapter 3: Shading and lighting [B]
    14. Introduction
    15. Value and contrast basics
    16. Negative and positive space
    17. Basic geometric shapes
    18. Shading a cube
    19. Shading a sphere
    20. Shading a cylinder
    21. Shading a cone
    22. Shading a pyramid
    23. Dithering
    24. Challenge 3
    25. 3D Reference Helper

  Chapter 4: Colours and textures [B]
    26. Introduction
    27. Hue
    28. Saturation
    29. Value
    30. Basic colour theory
    31. Colour harmony
    32. Creating a colour palette
    33. Simple wood texture
    34. Simple metal texture
    35. Applying textures to shapes
    36. Challenge 4

  Chapter 5: Drawing simple objects [B]
    37. Introduction
    38. Creating objects from simple geometric shapes
    39. Drawing an orange
    40. Drawing a potion bottle
    41. Drawing a book
    42. Drawing an arrow
    43. Drawing a sword
    44. Drawing a gun
    45. Challenge 5

  Chapter 6: Tiles [B]
    46. Introduction
    47. What are tiles
    48. Tiling basics
    49. Simple grass tile
    50. Simple dirt tile
    51. Simple water tile
    52. Creating a tileset
    53. Challenge 6

  Chapter 7: Backgrounds [B]
    54. Introduction
    55. Drawing a simple background
    56. Using colours and shapes to create depth
    57. Adding reflection on water surface
    58. Challenge 7

  Chapter 8: Basic characters [B]
    59. Introduction
    60. Drawing 8x8 pixel art character
    61. Drawing 16x16 pixel art character
    62. Drawing 32x32 pixel art character
    63. Challenge 8

  Chapter 9: Simple animation [B]
    64. Introduction
    65. What is animation
    66. Simple grass animation
    67. Challenge 9.1
    68. 8x8 character walk and run animation
    69. 8x8 character attack animation
    70. 16x16 character walk and run animation
    71. 16x16 character attack animation
    72. 32x32 character walk and run animation
    73. 32x32 character attack animation
    74. Challenge 9.2

  Chapter 10: Platformer View [I]
    75. Introduction
    76. Cohesive colour palette
    77. Platformer Tileset
    78. Platformer Background
    79. Foreground Details
    80. Platformer Character
    81. Platformer Character Idle and Walk/Run animations
    82. Character Attack/Dmg/Death Animations
    83. Platformer Enemy
    84. Enemy Animations
    85. Platformer Traps
    86. Finishing the Platformer Mockup
    87. Different types of platformer perspectives
    88. Challenge 10

  Chapter 11: Top Down View [I]
    89. Introduction
    90. What is Top Down View?
    91. Top Down Shooter Character design explanation
    92. Top Down Character
    93. Character Walk Animation
    94. Top Down Grass Tile
    95. Top Down Dirt Tile
    96. Top Down Tileset
    97. Road and Sidewalk Tiles
    98. Top Down House
    99. Top Down Vehicle
    100. Top Down Objects
    101. Top Down Mockup
    102. Challenge 11

  Chapter 12: RPG View [I]
    103. Introduction
    104. What is RPG View
    105. RPG Character Design
    106. RPG Character Walk Cycle (8 directions)
    107. RPG House
    108. RPG Tileset
    109. RPG Tree
    110. RPG Chest
    111. RPG Mushrooms
    112. RPG Rocks
    113. RPG Mockup
    114. Challenge 12

  Chapter 13: Isometric View [I]
    115. Introduction
    116. What is Isometric View
    117. Isometric Grid
    118. Isometric Room
    119. Isometric Carpet
    120. Isometric Window
    121. Isometric Table
    122. Isometric Vase
    123. Isometric Tiles
    124. Isometric Character
    125. Challenge 13

  Chapter 14: Intermediate Shading [I]
    126. Introduction
    127. Shading Terminology
    128. Terminator Line
    129. Highlight vs Center Light
    130. 2 Shading Styles
    131. Calculating Cast Shadow
    132. Cast shadow for spheres
    133. Cast shadow in nature
    134. Light hitting vs Looking at light
    135. Dithering Edges
    136. Dithering 2x2
    137. Dithering 4x4
    138. Anti-aliasing Lines
    139. Anti-aliasing Curves
    140. Anti-aliasing Objects (basics)
    141. Color Curves - guideline
    142. Challenge 14 - Dithering Pattern

  Chapter 15: Materials [I]
    143. Introduction
    144. Foliage Style 1
    145. Foliage Style 1 - more details
    146. Foliage Style 2
    147. Foliage Style 3
    148. Foliage Style 4
    149. Foliage Style 5
    150. Foliage Explained
    151. Rocks Style 1
    152. Rocks Style 2
    153. Rocks Style 3
    154. Rocks Style 4
    155. Color palette warning
    156. Wood Style 1
    157. Wood Style 2
    158. Wood Style 3
    159. Wood Style 3 morphed
    160. Metal Style 1
    161. Metal Color examples
    162. Metal Style 2
    163. Metal Style 3
    164. Water Style 1
    165. Water Style 2
    166. Water Style 3
    167. More about water
    168. Ice Style 1
    169. Ice Style 2
    170. Snow
    171. Cloud
    172. More about clouds
    173. Lava Style 1
    174. Lava Style 2
    175. Lava Style 3
    176. Cloth Style 1 - thick
    177. Cloth Style 2 - thin
    178. Ground/Dirt
    179. Gem
    180. Glass
    181. Short recap on materials
    182. Challenge 15 - Materials

  Chapter 16: Checkpoint before Advanced Lessons
    183. Short stop and notes before continuing on

  Chapter 17: 12 Principles of Animation - with Game Design
    explanations [A]
    184. Introduction and few key points of 2D animation
    185. Timing
    186. Slow In & Slow Out
    187. Squash & Stretch
    188. Anticipation
    189. Follow through and overlapping action
    190. Arcs
    191. Secondary Action
    192. Exaggeration
    193. Staging
    194. Animation Methods (Straight-ahead & Pose-to-pose)
    195. Solid Drawing
    196. Appeal

  Chapter 18: VFX Animation [A]
    197. Introduction
    198. Warm Up Exercise for VFX Animation
    199. Air - poof of dust or smoke
    200. Frame Duration + ZAP!
    201. Electricity
    202. Fire
    203. Waterfall

  Chapter 19: Highly Detailed Pixel Art [A]
    204. Sword

  Chapter 20: Freelancing [A]
    205. Introduction
    206. What is success
    207. General guidelines on how to improve and become
         successful
    208. Grind
    209. Focus
    210. Overcoming the fears
    211. Getting feedback
    212. Websites for exposure and feedback
    213. Portfolio - what to put in it
    214. Working for free
    215. How much should you charge
    216. Ways of payments
    217. Things to look out for in contracts
    218. Dark Freelancing
    219. How to talk to clients
    220. Websites for finding work
    221. Types of clients and their transformations
    222. How to grow your business


  DATES
  Published    : 2018-07-11
  Last Updated : 2025-11-19

If you fear the truth, don?t come to my well.

Files

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udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.11,16 KB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
udemy.pixel.art.master.course.beginner.to.professional.freelance.2025.476,84 MB
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