Pyramid_Escape_v1.2.1_SMS-bADkARMA

Section
Games/PC
Group
bADkARMA
Size
214,05 KB
Files
2
Date
2026-03-14

NFO

        _._____  __________  _____  _______  ____________  _________._
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   --|      __/__\_    ___    \_|      /  /_\_   _   /     _/    ___    \__
   : |   _        |    \        |    _/      |    \_/      |     \        /
   . l___|        l_____\      /l____\       l_____\       l______\      /- 
   .     l________|      \____/       \______|      \______|  bHe- \____/ :
   .  ....          .   .   .   .    .   .   .   .   .   .          ....  .
   |  ||||          | B | A | D |    | K | A | R | M | A |          ||||  |
   |  |||                                                            |||  |
   |  ||                 p   r   e   s   e   n   t   s                ||  |
   |  |                                                                |  |
   |  |  Title: ...................................... Pyramid Escape  |  |
   |  |  Release Date: ................................... March 2026  |  |
   |  |  System: ................................. Sega Master System  |  |
   |  |  Version: ............................................ v1.2.1  |  |
   |  |  Size: ......................................... 114688 bytes  |  |
   |  |  Format: ................................................ SMS  |  |
   |  |  Compatibility: ......................................... N/A  |  |
   |  |  CRC32: ............................................ 9BB83EA6  |  |
   |  |  Language: .......................................... English  |  |
   |  |  Publisher: ....................................... IrataHack  |  |
   |  |  ____________________________________________________________  |  |
   |  |                                                                |  |
   |  |||                     s   t   o   r   y                      |||  |
   |  |                                                                |  |
   |  |  Wee Knight, his chain-mail dusted with the clinging shadows   |  | 
   |  |  of the forest he'd just escaped, surveyed the alien           |  |
   |  |  landscape. Gone were the oppressive darkness and the mocking  |  |
   |  |  glow of unseen eyes. In their place sprawled the stark        |  |
   |  |  majesty of countless pyramids, their golden caps gleaming     |  |
   |  |  under a double sun. Were these the forgotten monuments of a   |  |
   |  |  long-lost civilization, or the handiwork of extraterrestrial  |  |
   |  |  pharaohs? The answer, it seemed, lay within the very stones   |  |
   |  |  themselves.                                                   |  |
   |  |                                                                |  |
   |  |  Wee Knight's spaceship, a cobbled-together marvel, lay in     |  |
   |  |  smoldering ruins behind him. But despair was a luxury         |  |
   |  |  Wee Knight couldn't afford. The four chests hidden within     |  |
   |  |  the treacherous forest had yielded not just escape, but       |  |
   |  |  knowledge. Ancient blueprints whispered of a powerful         |  |
   |  |  artifact -the dragon stone- rumored to hold the key to        |  |
   |  |  interplanetary travel. The whispers also spoke of four        |  |
   |  |  scarab shaped keys, hidden within the largest pyramid,        |  |
   |  |  guarding the sarcophagi that held the dragon stones long      |  |
   |  |  forgotten location.                                           |  |
   |  |                                                                |  |
   |  |  This, then, was his new quest. To navigate the labyrinthine   |  | 
   |  |  depths of the colossal pyramid and claim the legendary        |  |
   |  |  dragon stone. Only then could Wee Knight escape this world    |  |
   |  |  of golden dunes. With a resolute glint in his eye,            |  |
   |  |  Wee Knight adjusted his helmet and strode towards the         |  |
   |  |  looming pyramid, its entrance a gaping maw whispering         |  |
   |  |  promises of adventure... and peril!                           |  |
   |  |  ____________________________________________________________  |  |
   |  |                                                                |  |
   |  |||                     n   o   t   e   s                      |||  |
   |  |                                                                |  |
   |  |  - After taking damage, Wee Knight now flashes with one        |  |
   |  |    second of invulnerability, giving you a precious moment to  |  |
   |  |    recover.                                                    |  |
   |  |  - Those large, scurrying scarab beetles aren’t so tough       |  |
   |  |    anymore—land on them and squash them!                       |  |
   |  |  - Jump height is now variable—the longer you hold the jump    |  |
   |  |    button, the higher Wee Knight leaps.                        |  |
   |  |  ____________________________________________________________  |  |
   |  |                                                                |  |
   |  |||             g   r   e   e   t   i   n   g   s              |||  |
   |  |                                                                |  |
   |  |         Lightforce - TRSI - Mirage - Universal - Venom         |  |
   |  |                    Suxxors - HR - Niintendo                    |  |
   |  |  ____________________________________________________________  |  |
   |  |                                                                |  |
   |  |.                  For Nostalgia, Not Status!                  .|  |
   |  ||                                                              ||  |
   |  |||     ............................................           |||  |
   |_/||||._.||||||||||||||||||||||||||||||||||||||||||||||||||||._.||||\_|
 bHe\_\________________________________________________________________/_/sE!

Files

PathSize
badkarma.nfo6,13 KB
bk-pe121.zip207,92 KB