UDEMY.Godot.2D.Academy.Create.a.2D.RPG.Game.with.Godot.4.2026.BOOKWARE-MiMiR

Section
eBooks/Audiobooks
Group
MiMiR
Size
16,92 GB
Files
63
Date
2026-05-15

NFO

Mimir, Keeper of the Well of Wisdom
  
  Godot 2D Academy: Create a 2D RPG Game with Godot 4

  https://www.udemy.com/course/godot-2d-academy-create-a-2d-rpg-
  game-with-godot-4/

  Year         : 2026
  Language     : English
  Level        : Intermediate Level
  Category     : Development
  Subcategory  : Game Development
  Duration     : 13h 52m
  Lectures     : 97
  Rating       : 4.9/5 (19 reviews)
  Students     : 240

  INSTRUCTOR(S)


  HEADLINE
    Develop a complete 2D RPG game from scratch using Godot 4 and
    GDScript in a practical and simple way.


  WHAT YOU'LL LEARN
  * Master Godot 4 and it's interface to create 2D games.
  * Implement a Finite State Machine (FSM) system
  * Learn to use TileMaps to design levels
  * Master the use of Resources
  * Learn to work with Autoloads
  * Create an event system
  * Learn to reuse scenes and classes
  * Learn to create NPCs and RPG systems


  REQUIREMENTS
  * Have a good foundation in Godot 4.
  * Understand how 2D nodes work.
  * Understand how classes, variables, and signals work.
  * A proactive attitude and willingness to learn.
  * A PC or laptop capable of running Godot 4.6


  WHO IS THIS COURSE FOR
  * People interested in 2D video game development who want to
    improve their skills.
  * Students who want to take the next step to create more
    complex
    games.
  * Programming and design students who want to apply their
    knowledge in practical and creative projects.
  * Developers with experience in other engines who want to
    expand
    their skills and explore the capabilities.
  * Video game enthusiasts who want to understand the creation
    process and develop their own games.


  DESCRIPTION
  Do you have a solid foundation in Godot 4 and want to take the
  next step toward building more complete and professional
    games?
  Master Godot 2D: Create an RPG-Style Game with Godot is
    designed
  specifically for those who already understand the fundamentals
  of Godot and want to level up by building more advanced,
  organized, and reusable systems. In this course, you?ll learn
  how to build a complete RPG-style game from scratch, packed
    with
  engaging mechanics. RPGs are generally one of the most complex
  genres to develop. In this course, you?ll learn how to tackle
  the hardest parts in the simplest way. Throughout the course,
  you will learn how to: Play animations based on movement
    Create
  a Finite State Machine (FSM) system Build a health system
    Design
  levels using TileMaps Automate TileMaps with rules Create
  interactive panels Master UI creation Build a complete
    inventory
  system Add an equipment system Create custom items Update
    player
  stats using attributes Create enemy zones (enemy spawners)
  Develop enemy AI using states Build an enemy loot system
    Create
  skills with unique effects Equip skills using a hotbar Add
    NPCs
  to the world Implement NPC movement Create a dialogue system
  Build a complete shop system Build a complete crafting system
  Build a complete quest system Master Autoloads Create an audio
  system Write clean, scalable code applicable to your own
  projects Master nodes, signals, composition, and scene
  inheritance Design a solid and flexible architecture Each
  section is carefully designed to strengthen your programming
  logic and help you understand how to structure professional-
  level projects in Godot. If you already know the basics of
    Godot
  and are ready to build a complete and polished RPG, this
    course
  will give you the tools to make it happen.


  COURSE CONTENT

  Chapter 1: Introduction
    1. Introduction
    2. Important Notes
    3. Game Assets

  Chapter 2: Create Player
    4. Introduction
    5. Create Project
    6. Player Scene
    7. Finite State Machine
    8. Show Animations
    9. Health Component
    10. Add EXP
    11. Attack Positions
    12. Attack State
    13. Section 2 Project

  Chapter 3: Build Town
    14. Introduction
    15. Build Main Zone
    16. House Zone
    17. Water Zone
    18. Enemy Zone
    19. Special Enemy Zone
    20. Section 3 Project

  Chapter 4: Create Panels (UI)
    21. Introduction
    22. Main Buttons
    23. Inventory Panel
    24. Equipment Panel
    25. Stats Panel
    26. Skills Panel
    27. Skill Hotbar
    28. Player UI
    29. Section 4 Project

  Chapter 5: Inventory
    30. Introduction
    31. Item Data
    32. Inventory Slot
    33. Drop Item Scene
    34. Inventory Class
    35. Update Inventory
    36. Move Items Logic
    37. Apply Move Items
    38. Use Items
    39. Item Mana
    40. Equipment Data
    41. Equip Items
    42. Challenge: Create More Items
    43. Review Items
    44. Section 5 Project

  Chapter 6: Player Stats
    45. Introduction
    46. Connect Stats
    47. Update Stats
    48. Get Damage
    49. Section 6 Project

  Chapter 7: Create Enemies
    50. Introduction
    51. Enemy Scene
    52. Enemy Spawner
    53. Enemy FSM
    54. Follow State
    55. Attack State
    56. Add Effects
    57. Health Bar
    58. Attack Enemies
    59. Loot Data
    60. Challenge: Add More Enemies
    61. Review Enemies
    62. Section 7 Project

  Chapter 8: Add Skills
    63. Introduction
    64. Skills Data
    65. Create More Skills
    66. Skill Effects
    67. Equip Skills
    68. Use Skills
    69. Section 8 Project

  Chapter 9: NPCs
    70. Introduction
    71. NPC Scene
    72. Dialogue Panel
    73. Show Dialogue
    74. NPC Movement
    75. Challenge: Add More NPCs
    76. Section 9 Project

  Chapter 10: Shop
    77. Introduction
    78. Shop Panel
    79. Shop Interior
    80. Shop NPC
    81. Load Items
    82. Section 10 Project

  Chapter 11: Crafting
    83. Introduction
    84. Craft Panel
    85. Craft Data
    86. Load Recipes
    87. Craft Item
    88. Challenge: Create More Recipes
    89. Section 11 Project

  Chapter 12: Quest
    90. Introduction
    91. Quest Panel
    92. Quest Data
    93. Load Quest
    94. Section 12 Project

  Chapter 13: Sound Manager
    95. Sound Manager Autoload

  Chapter 14: Final Project
    96. Final Project

  Chapter 15: Extra
    97. Continue Learning and Discord Server


  DATES
  Published    : 2026-04-10
  Last Updated : 2026-04-15

If you fear the truth, dont come to my well.

Files

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