PIS_File_NSW-BREWS

Section
Games/NSW
Group
BREWS
Size
456,20 MB
Files
12
Date
2026-06-28

NFO

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             / __ )/ __ \/ ____/ |     / / ___/
            / __  / /_/ / __/  | | /| / /\__ \ 
           / /_/ / _, _/ /___  | |/ |/ /___/ / 
          /_____/_/ |_/_____/  |__/|__//____/  
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  |                                                                         |
  |                               P.I.S. File                               |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |     System : Nintendo Switch          Release Date : 28 Jun 2026        |
  |     Source : eShop                      eShop Date : 18 Jun 2026        |
  |      Genre : Adventure                        Size : 456 MB             |
  |  Publisher : STEAM STREET                   Format : NSP                |
  |  Tested on : FW 22.1.0                 Compression : RAR4 m0 (Store)    |
  |  Languages : ja/en/es/fr/pt/de/it/nl/ru/ko/zh   ID : 0100CEE02801C000   |
  |                                                                         |
  |  URL: https://ec.nintendo.com/AU/en/titles/70010000124160               |
  |_________________________________________________________________________|
  |                                                                         |
  |     Description                                                         |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   P.I.S. = Postal Inspection Service                                    |
  |                                                                         |
  |   This is a point-and-click puzzle game with no dialogue, actions, or   |
  |   combat elements.                                                      |
  |                                                                         |
  |   About the Story                                                       |
  |                                                                         |
  |   After humanity disappeared from Earth, the robots at the Earth Post   |
  |   Office continue to operate. The postwoman from the Heaven Post Office |
  |   was shot down, scattering letters everywhere. Although she eventually |
  |   retrieved the letters, she still needs to evade the scrutiny of the   |
  |   Earth Post Office... Solve puzzle to help the protagonist escape her  |
  |   predicament. There is no text in the game.                            |
  |                                                                         |
  |   Game Features                                                         |
  |                                                                         |
  |   1. Original Music                                                     |
  |                                                                         |
  |   2. Drawn on paper with pencil                                         |
  |                                                                         |
  |   3. Short games, approximately half an hour long                       |
  |                                                                         |
  |   4. Three Endings                                                      |
  |                                                                         |
  |   Author's Note                                                         |
  |                                                                         |
  |   Hello everyone, I'm HAIM. This game is once again my own,             |
  |   encompassing the art, music, script, and programming. With the goal   |
  |   of ensuring that people around the world can enjoy this game          |
  |   regardless of language barriers, I deliberately challenged myself to  |
  |   create a text-free game, relying solely on visuals to help players    |
  |   understand the story and levels. This proved difficult, and it        |
  |   prolonged the development cycle. During this time, I also came up     |
  |   with more ideas, ultimately creating three endings (good, normal, and |
  |   bad), giving the story greater depth.                                 |
  |_________________________________________________________________________|
  |                                                                         |
  |      Greetings                                                          |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   HR - LiGHTFORCE - LUMA - NiiNTENDO - SUXXORS - VENOM                  |
  |_________________________________________________________________________|

Files

PathSize
brw-pisf.nfo4,87 KB
brw-pisf.r0047,68 MB
brw-pisf.r0147,68 MB
brw-pisf.r0247,68 MB
brw-pisf.r0347,68 MB
brw-pisf.r0447,68 MB
brw-pisf.r0547,68 MB
brw-pisf.r0647,68 MB
brw-pisf.r0747,68 MB
brw-pisf.r0827,04 MB
brw-pisf.rar47,68 MB
brw-pisf.sfv230 B