Packt.Publishing.-.Unreal.Engine.Audio.And.Metasounds.2026.BOOKWARE-LERNSTUF

Section
eBooks/Audiobooks
Group
LERNSTUF
Size
6,05 GB
Files
15
Date
2026-07-14

NFO

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                                Packt Publishing
                       Unreal Engine Audio And Metasounds
                                      2026
            __.                                                ..            . 
 .. - -  - /- --- _- [   R E L E A S E   D E T A i L S   ]- . ./\ . - __./---' 
  Release Date : 2026-07-15
  Publisher    : Packt Publishing
  Title        : Unreal Engine Audio And Metasounds
  Year         : 2026
  Month        : 06
  Category     : Unknown
  Language     : English
  Section      : BOOKWARE
  Files        : 13 x 500 MB
               _                                             .                 
 .. - - ___- _/ \____--[   R E L E A S E   N O T E S   ] _-- -\\_ ___--'-__ .. 
              https://learning.oreilly.com/videos/-/9781808347153/
   In this 13-hour course, unlock the full potential of Unreal Engine 5 audio
      with MetaSounds. Learn to design and implement dynamic, interactive
    soundscapes, integrating audio assets into Blueprints and mastering both
  practical and conceptual sound design techniques. What I will be able to do
  after this course Create dynamic and immersive soundscapes using MetaSounds
      Implement interactive music systems with Blueprint and C integration
 Synchronize sounds with animations and in-game events Apply submixes, ducking,
  and audio modulation for responsive audio Build reusable Blueprint functions
    for efficient audio management Course Instructor(s) David Lauritsen is a
   seasoned Audio Engineer and Sound Designer from Melbourne, Australia, with
 experience in music, film, TV, and game audio since 2014. Former Head Lecturer
 at JMC Academy, he now works full-time as a sound designer for a leading video
 game company. Who is it for Designed for game developers, sound designers, and
   audio enthusiasts aiming to specialize in Unreal Engine 5 audio. No prior
   MetaSounds experience required, but familiarity with Unreal Engine basics,
                Blueprints, and audio workflows is recommended.
                _       .                                 __.                  
 .. - - _//- ___\____---' [   R E C R U i T i N G   ] . - _\_ ___--'-_ -- -_ . 
                         iF YOU HAVE ANYTHiNG TO OFFER                         
                CONTACT US ViA THE SCENE, OR EMAiL ADDRESS BELOW               
              ...       .                                      ___.            
 .. - - ___- _/ \____--' \ [   G R E E T i N G S   ] _-------' \\___-- -  // . 
    GREETiNGS TO ALL THE PAST AND PRESENT SCENE GROUPS AND SCENERS WHO MADE    
       STUF AVAiLABLE FOR THOSE THAT MAY NOT OTHERWISE HAD THE PRiViLEGE       
          _                                                   _             _  
 .. -_- -/_- __--\__ [   C O N T A C T   D E T A i L S   ] --- -___-- -  \ - . 
                         lernstuf  proton  me                         
               .          .                    .-.                .            
 .. - - ___- _/ \____---' \\___-- .. - - ___- _/ \___----  -___-/__-- -  -- .  
           ._/       -     '                 -                 '    - .        

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