Packt.Publishing.-.Game.Texturing.Fundamentals.With.Substance.Painter.2026.BOOKWARE-LERNSTUF

Section
eBooks/Audiobooks
Group
LERNSTUF
Size
4,46 GB
Files
12
Date
2026-07-14

NFO

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                                Packt Publishing
               Game Texturing Fundamentals With Substance Painter
                                      2026
            __.                                                ..            . 
 .. - -  - /- --- _- [   R E L E A S E   D E T A i L S   ]- . ./\ . - __./---' 
  Release Date : 2026-07-15
  Publisher    : Packt Publishing
  Title        : Game Texturing Fundamentals With Substance Painter
  Year         : 2026
  Month        : 06
  Category     : Unknown
  Language     : English
  Section      : BOOKWARE
  Files        : 10 x 500 MB
               _                                             .                 
 .. - - ___- _/ \____--[   R E L E A S E   N O T E S   ] _-- -\\_ ___--'-__ .. 
              https://learning.oreilly.com/videos/-/9781808346750/
 In this 10-hour course, learners develop Substance Painter skills for stylized
  game texturing. The workflow covers mesh preparation, baking, PBR materials,
  smart masks, alphas, decals, height detail, reusable texture libraries, and
    portfolio renders. What I will be able to do after this course Navigate
  Substance Painter confidently Prepare meshes and fix bake issues Create PBR
      and smart materials Use masks, alphas, decals, and generators Render
   portfolio-ready textured assets Course Instructor(s) 3D Tudor, founded by
     bestselling Blender author Neil Ian Bettison, is a globally recognized
  education studio in 3D art, game development, and digital content creation.
   Since 2019, it has helped 250,000 learners build skills in Blender, Unreal
 Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game
    art. Neil is also co-author of a #1 Amazon bestselling Blender book from
   Packt. Who is it for This course is for game artists, texture artists, 3D
     modelers, and Substance Painter beginners who want to create stylized
     materials and texture game assets through a complete project workflow.
                _       .                                 __.                  
 .. - - _//- ___\____---' [   R E C R U i T i N G   ] . - _\_ ___--'-_ -- -_ . 
                         iF YOU HAVE ANYTHiNG TO OFFER                         
                CONTACT US ViA THE SCENE, OR EMAiL ADDRESS BELOW               
              ...       .                                      ___.            
 .. - - ___- _/ \____--' \ [   G R E E T i N G S   ] _-------' \\___-- -  // . 
    GREETiNGS TO ALL THE PAST AND PRESENT SCENE GROUPS AND SCENERS WHO MADE    
       STUF AVAiLABLE FOR THOSE THAT MAY NOT OTHERWISE HAD THE PRiViLEGE       
          _                                                   _             _  
 .. -_- -/_- __--\__ [   C O N T A C T   D E T A i L S   ] --- -___-- -  \ - . 
                         lernstuf  proton  me                         
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